From 'Ducktails' to 'Hellrider'
Every week, TIME rounds up our favorite iPhone games of the past few days. Here are the best of the best for March, from a 1990s throwback to a spooky dungeon adventure.
DuckTales, originally released in the late 1980s and 1990s, was one of the best adventure games ever. Now, it’s been remastered for iOS — which means no more crummy, hard to see graphics. Take Scrooge McDuck on a string of journeys through dangerous terrains, traps and maps until you find your treasure. It’s an expensive game, but it’s a small price to pay for reliving one of the best games ever developed – or discovering it for the first time.
If you were to take Frogger and give it to the creators of Adventure Time, you’d get Bouncy Bits. It’s a simple runner game with a slight twist. The goal is to navigate your character and bounce through each level while dodging obstacles. You can upgrade to new maps and players and rack up points. There are some in-app purchases you can make, like new player modes and characters, to enhance gameplay.
MORTAL KOMBAT X
This hugely anticipated game was well worth the wait. It’s essentially just like the much-loved button mashing games of yesteryear, except with greatly improved graphics. You can unlock a variety of characters, including some of your favorites from the old series, and spend your time ripping opponents throats out or stabbing them in the face or turning them into ice sculptures.
Imagine Mad Max, but instead of fighting other humans, you’re battling an army of skeletons. Clobber your way through various maps and destroy your enemies. Despite the fact that Hellrider follows the basic arcade game principle of running through levels and smashing enemies to bits, the game is remarkably designed and never gets boring.
Tiny Dangerous Dungeons
Until the day Nintendo decides to get launch a full suite of titles for iOS, games like Tiny Dangerous Dungeons will have to do. Take your character (who is wearing a suspiciously Mario-like outfit) through spooky arenas and over obstacles until you reach the end of each level. There’s not much enemy-fighting in this one, which is why it’s so endearingly like games of yesteryear, down to the blocky graphics and monochrome display. It’ll look really cool on your iPhone screen.