A screen shot of the new interface in Destiny 2.0
Bungie
By Matt Vella
July 11, 2015

Destiny‘s next expansion, dubbed The Taken King, is launching on September 15. The popular shooter’s developer Bungie announced July 10 that the game will also be updated to version 2.0, bringing with it significant changes to many of the title’s core mechanics.

In a blog post, Bungie creative director Luke Smith revealed that those changes will affect the game’s balance, progression, enemies, guns, quests and destinations.

Smith specifically addressed quests in the post, saying developers want to provide players with more experiences similar to the exotic bounty chains, in which you are taken “on a journey through multiple activities–which in the best cases had flashes of unique moments and ended with rewards players cared about.”

From Smith’s note:

Other highlights from Smith:

For more, read the full blog post on Bungie’s site.

Contact us at editors@time.com.

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