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Microsoft Fixes Shaky Time-lapse Videos with Hyperlapse Technology

2 minute read

Not unlike the elderly, time-lapse videos can be boring and shaky.

Microsoft has cobbled together technology that can smooth out the jittery, choppy first-person video footage you’d normally see captured and sped up from the likes of a wearable GoPro camera.

The feature is called Hyperlapse and it’s being demonstrated at the SIGGRAPH media conference in Vancouver on Tuesday. I could sit here and try to explain in words how it all works and how the end result looks, but you and I both know that I’m going to drop a video into the middle of this post riiight… abooout… here:

Couple thoughts: A) It looks pretty great and B) I need to do more outdoor activities. These guys are rock climbing and riding bikes in their spare time. I just binge-watched a bunch of Love It or List It Too episodes that I’ve already seen before.

There’s a great money-quote from Microsoft’s blog post on the project as well:

Standard video stabilization crops out the pixels on the periphery to create consistent frame-to-frame smoothness. But when applied to greatly sped up video, it fails to compensate for the wildly shaking motion.

Hyperlapse reconstructs how a camera moves throughout a video, as well as its distance and angle in relation to what’s happening in each frame. Then it plots out a smoother camera path and stitches pixels from multiple video frames to rebuild the scene and expand the field of view.

Put another way, it’s akin to the human brain’s ability to fill in blind spots by “hallucinating” on the person’s behalf.

See? You learn about the technology and then you’re rewarded with some hallucination.

As for when people like you and me might be able to get our hands on this Hyperlapse technology in order to cut together our own sweet time-lapse videos — imagine watching me watch 10 hours of Love It or List It Too in amazing Hyperlapse — the researchers say they’ve managed to streamline the rendering process so that it can be done on a single computer. There’s no hard-and-fast timeframe for its release, though the researchers say the goal is to “eventually” release it to the public.

[TechCrunch]

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