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---
description: From Metro: Exodus to Alto’s Odyssey, these are the best video games of 2019 so far for Xbox, PlayStation, PC, Nintendo Switch and mobile.
title: The Best Video Games of 2019 (So Far)
image: https://static.time.com/v3/assets/bltea6093859af6183b/bltde093bcdab65f2d0/6988d9b9bc6cfc69913e2a3c/time-logo.jpg?branch=production
---

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# The Best Video Games of 2019 (So Far)


by 

[Matthew Gault](/author/matthew-gault/)


## Matthew Gault


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Jun 26, 2019 3:56 PM CUT

by 

[Matthew Gault](/author/matthew-gault/)


## Matthew Gault


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Jun 26, 2019 3:56 PM CUT

The stretch of summer between E3 and the holiday season is a hard time to be a video game fan. The industry tantalized us with all the wonderful games it’s making, but the problem is that most of those new and amazing-sounding games won’t come out until at least November. But that just means you’ve got plenty of time to catch up on all the amazing video games 2019 has already gifted us. 

Here are the best video games of 2019 so far, including a few that may have slipped under your radar.

## **Metro: Exodus**

Come for the incredible visuals, stay for the profound and moving story. _Metro: Exodus_ is the third title in the _Metro_ series, which imagines a nuclear post-apocalypse from the perspective of Russians who survived the bombs by huddling in Moscow’s vast underground subway tunnels. In this first-person shooter, I helmed an expedition out of the tunnels and into the vast Russian wilderness in search of a place free from the violence of the past.

As frightening as the tunnels were, the world outside is worse. _Metro: Exodus_ never let me forget I was playing in the ruins of a world destroyed by nuclear weapons. Post-apocalyptic video games, like _Fallout 4_ or _Far Cry: New Dawn_, tend to be power fantasies. _Metro: Exodus_ is the opposite — it looks like _Fallout_, but I was always fragile and weak. Ammo was scarce, enemies powerful, and the environment deadly. It’s a horror game where every choice can bring a terrible consequence, and every death, even those of seemingly faceless NPC guards, has weight.

_Metro: Exodus_ is available on PlayStation 4, Xbox One and PC.

## **The Division 2**

Sometimes you just want to run around a city shooting bad guys without thinking about it too much. When that urge strikes, [_The Division 2_ is here for you](https://time.com/5552303/division-2-review/ "undefined"). Ubisoft’s sequel to _The Division_ delivers a killer sequel set in Washington, D.C. where players take control of a Strategic Homeland Division (SHD) agent. A biological terror attack has wiped out much of America’s population, and it’s up to SHD agents to keep the peace.

_The Division 2_ is a third-person multiplayer cover shooter with a lot of loot. The story is bad, but it’s not the main draw. If you’re playing _The Division 2_, you’re playing it to shoot and loot, and no game has done that better in 2019\. 


_The Division 2_ is available on PlayStation 4, Xbox One and PC.

## **Sekiro: Shadows Die Twice**

When does an action game feel like a rhythm game? When it’s developed by From Software, the Japanese studio behind _From Souls_ and _Bloodborne_. _Sekrio: Shadows Die Twice_ is a third-person action game in which players journey through a myth-tinged feudal Japanese kingdom battling natural and supernatural forces alike with a katana and an assortment of _Mega Man-_style upgrades.

To win, I had to learn each enemy’s moves and parry, block, or attack at the right time. During long boss battles I felt like I was playing a rhythm game as the beat of the blocks and parries moved in time with the enemy’s attacks. From Software is famous for its intricate worlds and difficult video games. _Sekiro_ might be the studio’s hardest game yet, but its challenge never feels unfair — and few games feel as rewarding once you’ve beaten them.


_Sekrio: Shadows Die Twice_ is available on PlayStation 4, Xbox One and PC.

## **Resident Evil 2 Remake**

In the film industry, remakes and reboots often feel like shameless attempts to capitalize on the popularity of old work. But in the video game industry, they can give studios the chance to update dated graphics and gameplay and bring an old classic to a new generation. I loved the original _Resident Evil 2_, but I know I never want to suffer through its infamously awful controls ever again.

_Resident Evil 2 Remake_ is the perfect solution. It’s a faithful recreation of the original game with stellar graphics, better voice acting, and controls that didn’t make me feel like I was steering a cruise ship. I explored the halls of the Raccoon City Police Department from a third-person, over-the-shoulder perspective as both Leon Kennedy and Claire Redfield. Zombies have come to town, police HQ is under siege, and Kennedy and Redfield must work together to solve the mystery of the outbreak and survive.


In addition to reworked visuals and controls, _Resident Evil 2 Remake_ changes just enough of the story and basic gameplay to keep the game fresh. These zombies didn’t always die when I shot them in the head, and every journey through the police department brought fresh horror and surprises, even for a series veteran like me. 

_Resident Evil 2 Remake_ is available on PlayStation 4, Xbox One and PC.

## **Plague Tale: Innocence**

Every year, the gaming industry delivers pleasant surprises — there’s always a game that wasn’t on my radar that blows me away. This year, _Plague Tale: Innocence_ was that game. The year is 1348, the place is France, and the main character is the adolescent Amicia de Rune. The Inquisition, the plague, and seemingly supernatural swarms of rats disrupt Amicia’s idyllic noble life of luxury, sending her on a quest to discover the source of the plague and its connection to her ailing little brother.


In _Plague Tale: Innocence_, I controlled Amicia from a third-person perspective as she solved puzzles, used stealth to sneak past the Inquisition’s knights, and avoided swarms of rats hungry for flesh. The gameplay is just O.K. and many of the puzzle mechanics grew stale by its second half, but the characters and story compelled me to finish.

_Plague Tale: Innocence_ is available on PlayStation 4, Xbox One and PC.

## **Katana ZERO**

Indie games are having a great year, and _Katana ZERO_ is the best one I’ve played. This is a 2D action platformer that looks like a Super Nintendo game. I played as Subject Zero, an assassin dressed as a samurai who’s addicted to a drug that lets him slow down time. Using his katana and time powers, Zero explores a linear neo-noir world, slicing through his enemies, reflecting bullets, and avoiding obstacles. He has no health bar and one hit will kill him, but he also can’t die — the drug that lets him slow down time also pushes him back into the past when he takes a fatal blow. 


_Katana ZERO_ is a game of trial and error, in which learning a level meant dying and restarting as I learned enemy positions and attack patterns. It’s a fun, and sometimes frustrating, ride with a story that punches above its weight and deals with heavy themes. 

_Katana ZERO_ is available on PC and the Nintendo Switch.

## **Alto’s Odyssey**

The mobile video game market is overflowing with games that constantly beg you to spend a few bucks to open loot boxes or speed up the grow time on your crops. _Alto’s Odyssey_ is a chill game about a guy snowboarding down the side of a dusty mountain. He jumps, does tricks, collects coins and avoids obstacles. I tapped the screen to make him jump or held my finger on the screen to make him do a trick flip.


 It’s a simple game with a lot of polish and a great soundtrack. Like almost all mobile games these days, it has microtransactions, but they never felt overbearing and I never felt like I needed to purchased them to keep playing.

_Alto’s Odyssey_ is available on iOS and Android.

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