By Matt Peckham
My favorite parts of Crystal Dynamics’ Rise of the Tomb Raider are the ones where you’re just quietly exploring the world at leisure. In fact most of the “2d 17h 5m” the game reports I played it involved doing what I love most in these kinds of part-action-but-mostly-adventure games: fighting nothing at all. Here’s a sample of what “quietly exploring” looks like, as—minor spoilers ahead!—I solve one of the game’s optional “challenge tombs.”
More Must-Reads from TIME
- How the Electoral College Actually Works
- Your Vote Is Safe
- Mel Robbins Will Make You Do It
- Why Vinegar Is So Good for You
- The Surprising Health Benefits of Pain
- You Don’t Have to Dread the End of Daylight Saving
- The 20 Best Halloween TV Episodes of All Time
- Meet TIME's Newest Class of Next Generation Leaders
Write to Matt Peckham at matt.peckham@time.com