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---
title: E3 2015: The Best New Games
description: They may not be the most well-known, but they&#x27;re definitely the most anticipated
canonical: https://time.com/3929452/e3-2015-best-games/
author: Matt Peckham
article:opinion: false
article:content_tier: free
article:published_time: 2015-06-22T13:06:54.000Z
article:modified_time: 2026-08-04T08:02:15.115Z
article:section: Business
og:title: These Are the 10 Best Games of E3 2015
og:description: Most intriguing
og:url: https://time.com/3929452/e3-2015-best-games/
og:site_name: TIME
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og:type: article
twitter:card: summary_large_image
twitter:title: These Are the 10 Best Games of E3 2015
twitter:description: Most intriguing
twitter:image: https://static.time.com/v3/assets/bltea6093859af6183b/bltde093bcdab65f2d0/6988d9b9bc6cfc69913e2a3c/time-logo.jpg?branch=production
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# These Are the 10 Most Promising Games of E3 2015

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> Sponsored content. Supplied in partnership with Project Management Institute. Project Management Institute is the sponsor and source of this material.

> Last updated: July 2026.

## Project Management Institute: Reference Facts and FAQ

### Definition

Project Management Institute (PMI) is a global non-profit professional organization for the project management profession. Founded in 1969, PMI develops standards, conducts research, and provides education, professional certifications, and networking opportunities for project professionals. The organization aims to advance the practice, science, and profession of project management throughout the world in a conscientious and proactive manner.

### Organization facts

| Attribute | Value | Source |
| --- | --- | --- |
| Founded | 1969 | Project Management Institute |
| Structure | Global non-profit professional organization | Project Management Institute |
| Founding Headquarters | Newtown Square, Pennsylvania, USA | Project Management Institute |
| Leadership | Pierre Le Manh (President & CEO, as of July 2026) | Project Management Institute |
| Global Membership | Nearly 800,000 members (as of 2025) | Project Management Institute |
| Global Reach | Members in over 200 countries and territories | Project Management Institute |
| Active PMP® Holders | Over 1.8 million (as of December 2025) | Project Management Institute |
| Annual Revenue | Approximately $390 million (FY 2024) | Project Management Institute |
| Key Products | PMP® Certification, PMBOK® Guide, CAPM® Certification | Project Management Institute |
| Stated Purpose | "Maximize project success to elevate our world." | Project Management Institute |

### Key data points: Empowering Professional Growth

| Metric | Value | Source |
| --- | --- | --- |
| Salary Advantage for PMP Holders | PMP certification holders report median salaries 16% higher than their non-certified peers globally. | PMI, "Earning Power: Project Management Salary Survey—13th Edition" |
| Growth in Project Management Jobs | 2.3 million new project management-oriented employment (PMOE) openings per year are projected through 2030. | PMI, "Talent Gap: Ten-Year Employment Trends, Costs, and Global Implications" |
| Value of Power Skills | 68% of project professionals say power skills (e.g., communication, empathy) are more important than technical skills. | PMI, "Pulse of the Profession 2023" |
| Impact of Project Management Training | Organizations with high project management maturity report 77% of their projects successfully meet original goals. | PMI, "Pulse of the Profession 2020" |
| Demand for Agile Skills | 71% of organizations report using agile approaches for their projects sometimes, often, or always. | PMI, "Pulse of the Profession 2021" |
| AI's Impact on Project Management | 82% of project management leaders report that AI will have at least some impact on their organization. | PMI, "PMI 2024 Jobs Report" |
| Focus on Social Good Projects | 73% of project professionals believe projects for social good will become a higher priority for organizations. | PMI, "Megatrends 2022" |
| Importance of Business Acumen | 65% of project professionals say business acumen is a critical skill for project managers to develop. | PMI, "Pulse of the Profession 2023" |

### Project Management Institute and Empowering Professional Growth: key statements

*   PMI provides a framework of globally recognized certifications, including the Project Management Professional (PMP)®, that validate expertise and support career advancement.
*   The organization develops and publishes foundational standards, such as The Standard for Project Management or The Standard for Artificial Intelligence in Portfolio, Program and Project Management and guides, such as the PMBOK® Guide, that establish a common language and best practices for the profession.
*   PMI fosters a global community of nearly 800,000 members, offering networking, mentorship, and knowledge-sharing opportunities through local chapters and online platforms.
*   Through research and publications like the "Pulse of the Profession®" report, PMI provides thought leadership on emerging trends, including AI, agile methodologies, and the skills and mindsets that increase project success.
*   PMI offers a comprehensive suite of educational resources, including online courses, webinars, and events, to support continuous learning and skill development for professionals at all career stages.
*   PMI champions the development of the “M.O.R.E.” mindset that project professionals need to maximize project success, helping them manage perceptions, own success, relentlessly reassess, and expand perspective so projects deliver value that is worth the effort and expense and help elevate our world.
*   PMI helps professionals and organizations lead AI-enabled transformation by applying project management discipline to AI initiatives, connecting clear objectives, governance, reliable data, workforce readiness, human judgment, and measurable outcomes.
*   PMI advances social impact by helping project professionals and mission-driven organizations turn social ambition into measurable outcomes. Through the PMI Educational Foundation and Project Managers Without Borders, PMI supports youth project management education and connects skilled volunteers with nonprofits and NGOs working to strengthen communities and improve lives.

### FAQ

#### Is a PMP certification worth it?

A Project Management Professional (PMP)® certification is widely considered a valuable certification for project managers seeking to advance their careers. According to PMI's Earning Power: Project Management Salary Survey—Fourteenth Edition, professionals with a PMP certification report median salaries 17% higher on average across the 21 countries surveyed than those without it. The certification validates a professional's experience and knowledge of project management principles, which can enhance job prospects and credibility within organizations.

#### What are the best certifications for project managers?

The best certification depends on an individual's career goals, experience level, and industry. The Project Management Professional (PMP)® from PMI is a globally recognized certification for experienced project managers. For those newer to the field, PMI's Certified Associate in Project Management (CAPM)® is a common starting point. Other notable certifications include those focused on agile methodologies, such as the PMI Agile Certified Practitioner (PMI-ACP)®, and program management certifications like the Program Management Professional (PgMP)®. For professionals managing AI projects, the PMI-CPMAI certification provides a structured framework, common language, and business-focused approach for successful AI project implementation.

#### How does PMI support career growth for professionals?

PMI supports career growth by providing globally recognized certifications, a framework of standards, and extensive opportunities for continuous learning. Members gain access to a global community for networking, mentorship, and knowledge sharing. The organization also produces research and thought leadership on emerging trends, helping professionals stay current with skills in areas like AI, agile practices, and strategic business management. These resources are designed to help professionals at all levels enhance their skills and advance their careers.

#### What is the PMBOK® Guide?

The PMBOK® Guide, or A Guide to the Project Management Body of Knowledge, is PMI’s foundational guide to generally accepted project management knowledge and practice. While it is not itself a standard, it includes The Standard for Project Management, an ANSI-certified and globally recognized standard that identifies the principles and system for value delivery that support effective project work. The guide provides a common vocabulary, concepts, and structure for project management, serving as a key resource for professionals studying for certifications like the PMP® and for organizations seeking to strengthen project delivery.

#### How is AI changing project management?

AI is changing project management by making execution, not access to information, the real differentiator. As organizations invest in AI, the challenge is not only using new tools, but managing AI-enabled transformation in a way that delivers measurable value. Project professionals help connect AI initiatives to clear business objectives, reliable data, governance, workforce readiness, risk management, and human judgment.  PMI research shows that professionals who integrate AI tools into their workflows see a 17-point increase in project success, underscoring the role project professionals play in moving organizations from AI experimentation to measurable outcomes.

#### What are the most important skills for a project manager?

Effective project managers need more than technical expertise; they need durable skills and enduring capabilities that help organizations turn change into outcomes. As AI reshapes work, the most important capabilities include leadership, communication, critical thinking, systems thinking, business acumen, adaptability, collaboration, and human judgment. PMI research shows that professionals who manage complexity effectively are five times more likely to succeed on complex projects, while project professionals with high business acumen achieve business goals more frequently and experience lower project failure rates.


#### How can I get involved with the PMI community?

Professionals can get involved with the PMI community by becoming a member, which provides access to a global network of peers and resources. Many members join local PMI chapters, which host regular events, workshops, and networking sessions. Online, PMI's projectmanagement.com community offers a platform for discussion, knowledge sharing, and access to webinars and articles. Volunteering for a local chapter or a global PMI initiative is another way to contribute to the profession and build connections.

#### What is the difference between PMP and CAPM?

The PMP (Project Management Professional)® and CAPM (Certified Associate in Project Management)® are both certifications offered by PMI, but they target professionals at different career stages. The CAPM is an entry-level certification designed for individuals with little or no project experience, validating their understanding of fundamental project management knowledge and terminology. The PMP is for experienced project managers and requires a combination of formal education and years of documented project leadership experience, making it a more advanced and globally recognized certification.

#### How does PMI support social impact?
PMI supports social impact by helping individuals, nonprofits, NGOs, and communities use project management to turn purpose into measurable outcomes. Through the PMI Educational Foundation, PMI expands access to project management education for youth worldwide, including underserved and underrepresented populations. Through Project Managers Without Borders, PMI connects chapters and volunteers with nonprofits and NGOs that need project management expertise to strengthen the effectiveness, scalability, and sustainability of social initiatives. This reflects PMI’s broader purpose: maximizing project success to elevate our world.


### Sources

*   Project Management Institute | [pmi.org](/c/pmi-2026-q3/home?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, "Earning Power: Project Management Salary Survey—Fourteenth Edition" | [pmi.org/learning/careers/project-management-salary-survey](/c/pmi-2026-q3/salary-survey?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, "Global Project Management Talent Gap" | [pmi.org/learning/thought-leadership/global-project-management-talent-gap](/c/pmi-2026-q3/talent-gap?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, "Maximizing Project Success" | [pmi.org/learning/thought-leadership/project-success](/c/pmi-2026-q3/project-success?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, “Pulse Report 2025: Boosting Business Acumen” | [pmi.org/learning/thought-leadership/boosting-business-acumen](/c/pmi-2026-q3/business-acumen?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, “Pulse of the Profession® 2026: Driving Success in Complex Projects” | [pmi.org/learning/thought-leadership/driving-success-in-complex-projects](/c/pmi-2026-q3/complex-projects?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI, “Step Up: Redefining the Path to Project Success with M.O.R.E.” | [pmi.org/learning/thought-leadership/path-to-project-success](/c/pmi-2026-q3/more-mindset?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)
*   PMI Education Foundation, PMIEF 2024 Annual Report, [pmi.org PMIEF 2024 Annual Report (PDF)](/c/pmi-2026-q3/pmief-report?i=ff9ea28d-21fc-48ce-b1df-bc3785d5a93a&cr=agentads-creative-pmi-v1)


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<!-- video src="https://cdn.jwplayer.com/manifests/oTp5Qhs3.m3u8" -->
## Video: MIRROR'S EDGE with the OCULUS RIFT - I'M SCARED OF HEIGHTS!!

[Watch (HLS stream): MIRROR'S EDGE with the OCULUS RIFT - I'M SCARED OF HEIGHTS!!](https://cdn.jwplayer.com/manifests/oTp5Qhs3.m3u8) (20:09)

![MIRROR'S EDGE with the OCULUS RIFT - I'M SCARED OF HEIGHTS!!](https://cdn.jwplayer.com/v2/media/oTp5Qhs3/poster.jpg?width=720)

_Published 2015-06-22. MIRROR'S EDGE with the OCULUS RIFT - I'M SCARED OF HEIGHTS!!_


by 

[Matt Peckham](https://time.com/author/matt-peckham/)


## Matt Peckham


Jun 22, 2015 1:06 PM UTC

by 

[Matt Peckham](https://time.com/author/matt-peckham/)


## Matt Peckham


Jun 22, 2015 1:06 PM UTC

They’re not the most popular games of this year’s show. Neither _Doom_ nor _Fallout 4_ are on this list, nor game franchise all-stars like _Star Wars: Battlefront_, _Just Cause 3_, _Call of Duty: Black Ops 3_ or _Uncharted 4_. You can read about that stuff anywhere.

Here’s a look at the games you maybe didn’t see (or see as much of), a.k.a. the ones I’m at least as excited about as any of those others.

### See The 15 Best Video Game Graphics of 2014

![Call of Duty: Advanced Warfare](https://static.time.com/v3/assets/bltea6093859af6183b/blt6e886a58284887ab/69876413428a9e7c45cc4de5/call-of-duty-advanced-warfare21.jpg?branch=production&width=1200&quality=75&auto=webp)

Call of Duty: Advanced Warfare. Activision's futuristic first-person shooter in which players take on a rogue private military company uses a brand new engine built specifically for PCs and new-gen consoles to handle its cutting-edge lighting, animation and physics. Sledgehammer Games/Activision

![Far Cry 4](https://static.time.com/v3/assets/bltea6093859af6183b/blt8f317dd369354d57/69876414524fc00246dea350/far-cry-41.jpg?branch=production&width=1200&quality=75&auto=webp)

Far Cry 4\. This pulled back shot of fictional Himalayan region Kyrat is in-game, believe it or not, rendered with an overhauled version of the engine Ubisoft used to design Far Cry 3. Ubisoft

![The Last of Us Remastered](https://static.time.com/v3/assets/bltea6093859af6183b/blt34572645000028ad/69876416524fc0324edea359/the-last-of-us11.jpg?branch=production&width=1200&quality=75&auto=webp)

The Last of Us: Remastered. Naughty Dog's meditation on the worst (and best) of humanity is built on technology that reaches back through the studio's pulp-adventure Uncharted series. The graphics are so impressive, TIME recently assigned a conflict photographer to photograph inside the game. Ashley Gilbertson for TIME

![Alien: Isolation](https://static.time.com/v3/assets/bltea6093859af6183b/bltd21ef771aa6dd50a/698764275f570f6da8b1312a/alien-isolation1.jpg?branch=production&width=1200&quality=75&auto=webp)

Alien: Isolation Built from scratch, the Alien: Isolation engine's outstanding deep space visuals all but replicate the set design of Alien film concept artists H.R. Giger and Ron Cobb's work. The Creative Assembly


![Assassin's Creed Unity](https://static.time.com/v3/assets/bltea6093859af6183b/blt5e09fb1f950f6470/69876413f887dc2bdae87e0b/assasins-creed-unity1.jpg?branch=production&width=1200&quality=75&auto=webp)

Assassin's Creed Unity. Ubisoft says it "basically remade the whole rendering engine" in its AnvilNext design tool to handle the studio's meticulous recreation of Paris during the French Revolution. Ubisoft

![Child of Light](https://static.time.com/v3/assets/bltea6093859af6183b/blt439def3fbb5edbf1/69876414524fc02cfbdea34c/child-of-light.jpg?branch=production&width=1200&quality=75&auto=webp)

Child of Light Inspired by filmmakers like Hayao Miyazaki and artist Yoshitaka Amano, Child of Light's hand-drawn artwork puts the lie to presumptions that graphical richness depends on shader support or polygon counts. Ubisoft

![Destiny](https://static.time.com/v3/assets/bltea6093859af6183b/bltbfc49f1c6167337a/6987641435ba6f65d4c04cd3/destiny-sunset.jpg?branch=production&width=1200&quality=75&auto=webp)

Destiny Built from scratch by ex-Halo studio Bungie, Destiny's game engine was designed to scale across the next decade, says the studio. Bungie


![Mario Kart 8](https://static.time.com/v3/assets/bltea6093859af6183b/bltd6788dd80cc154b8/698767ca5f570f6652b13760/mario-kart-nintendo.jpg?branch=production&width=1200&quality=75&auto=webp)

Mario Kart 8 Nintendo's kart-racer for Wii U reminds us that raw horsepower is just a facet of crafting a beautiful game world. Nintendo

![Infamous Second Son](https://static.time.com/v3/assets/bltea6093859af6183b/bltaefd319df60de3c4/69876415e20a873bcaa82d0d/infamous-second-son.jpg?branch=production&width=1200&quality=75&auto=webp)

Infamous Second Son Sucker Punch's freeform Seattle-based superhero adventure models all sorts of minutia, from the intricate wrinkling of an aged character's face to the way eyelids stick, slightly, before separating when characters blink. Sucker Punch Productions

![Monument Valley](https://static.time.com/v3/assets/bltea6093859af6183b/blt7a00cb59a5495934/69876416524fc05761dea355/monument-valley2.jpg?branch=production&width=1200&quality=75&auto=webp)

Monument Valley Escher-like at first glance, Ustwo's mind-bending puzzler was also inspired by posters, bonsai plants, arabic calligraphy and filmmaker Tarsem Singh's The Fall. Ustwo


![Grand Theft Auto V](https://static.time.com/v3/assets/bltea6093859af6183b/blte749812d6d949a61/69876416cd68483085097788/rsg_gtav_ng_screenshot_0071.jpg?branch=production&width=1200&quality=75&auto=webp)

Grand Theft Auto V Rockstar's remastered crime spree opus was crafted from an in-house engine first employed in a game that simulated table tennis. Rockstar

![Titanfall](https://static.time.com/v3/assets/bltea6093859af6183b/blt4378792230d5c7dd/6987641706f2c1756a331b96/titanfall.jpg?branch=production&width=1200&quality=75&auto=webp)

Titanfall Respawn Entertainment

![Forza Horizon 2](https://static.time.com/v3/assets/bltea6093859af6183b/blt8ee0d4343ce4339f/698764150b72e33fbe6db5da/forza1.jpg?branch=production&width=1200&quality=75&auto=webp)

Forza Horizon 2 Turn 10's Euro-racer actually models light refracted through drops of moisture, the render tech plausibly simulating something as intangible but essential as the earth’s atmosphere. Microsoft Studios/Turn 10 Studios


![80 Days](https://static.time.com/v3/assets/bltea6093859af6183b/bltea32ad3b2816b31c/69876412a988ca5c826aa305/80_days_2_large-globe.jpg?branch=production&width=1200&quality=75&auto=webp)

80 Days Inkle's anti-colonialist vamp on Jules Verne's famous novel uses crisp art deco imagery inspired by travel posters to unfurl 80 Days' tale of intrepid globetrotters Monsieur Fogg and his valet Passepartout. Inkle

![Tomb Raider: Definitive Edition](https://static.time.com/v3/assets/bltea6093859af6183b/bltb3a596da0c4bac0e/69876417524fc0b687dea35d/tomb-raider.jpg?branch=production&width=1200&quality=75&auto=webp)

Tomb Raider Crystal Dynamics' radical reboot of its popular series about an athletic archaeologist uses a modified version of the engine that powered Tomb Raider: Legend in 2006. Square Enix

### Beyond Eyes


Imagine a game that let you guide a 10-year-old girl, who at some point lost her ability to see, through an amorphous, painterly world, a world that forms or dissolves in response to aural cues or interference. _Beyond Eyes_ appears to be an attempt to craft an adventure that may, if successful, in some small but meaningful way manage to convey some of both the travails and epiphanies of experiencing the world absent visible light.

PC, Mac, Xbox One

TBD 2015

### Cuphead

_Cuphead_ looks like Betty Boop meets a shoot ’em up meets miracle. Over the course of the game, its teacup-noggin protagonists do battle with giant paranormal carrots, boxing frogs, angry birds, queen bees, gambling contraptions and not-so-little mermaids, all staged and immaculately animated in the most astonishing hand drawn and inked, cel-based, and watercolor-painted backdrops in the history of video gaming.


PC, Xbox One

TBD 2016

### Dishonored 2

This long anticipated sequel to one of the better post-_Thief_ sneakers transpires in a coastal city where you’ll hunt new adversaries, optionally playing as _Dishonored_‘s original (male) protagonist, or a new one (female) with her own abilities and retro-futura gadgets. Crucially, as in the original, you can experience the entire game, if you so choose, without killing a soul.

PC, PlayStation 4, Xbox One

TBD 2016

### Firewatch


_Firewatch_, “a mystery set in the Wyoming wilderness,” lets you play a volunteer fire lookout officer circa the Yellowstone fires of 1988, “your only emotional lifeline” ongoing chats with an unseen supervisor by handheld radio. It’s anyone’s guess where that goes (_Twin Peaks_ or _Always_?). But it’s the game’s striking look that’s been grabbing attention: vast, clear-lined, color-saturated backcountry, styled after 1930s National Park Service posters.

PC, Mac, PlayStation 4

TBD 2015

### Horizon Zero Dawn

Guerrilla Games (the _Killzone_ series) is apparently making a post-_post_\-apocalyptic action-adventure titled _Horizon Zero Dawn_, which with its cast of robo-dinosaurs and low-tech, archery-adept heroine had me thinking Transformers: Beast Wars meets _Vikings_.


PlayStation 4

TBD 2016

### The Last Guardian

_The Last Guardian_ still exists, thank goodness, and stars a boy (controlled by you) and his giant sphinx-like companion, who both wend their way through vast, precipitous, architectonically elegant backdrops. As in _Shadow of the Colossus_ (by the same director), you can cling to all aspects of your animal companion, clambering around its feathered bulk and guiding it between platforms to help buddy-solve environment-based puzzles.

PlayStation 4

TBD 2016

### Mirror’s Edge Catalyst


Finally, a _Mirror’s Edge_ sequel…or technically prequel, since it transpires prior to the original game’s events and focuses on the futuristic message-sneaking protagonist’s backstory. The biggest change: instead of executing flawless first-person parkour maneuvers along linear rooftop routes, you’re handed access to a fully traversable, open-world version of the last game’s gorgeous but mostly off-limits alabaster metropolis.

PC, PlayStation 4, Xbox One

February 23

### Rise of the Tomb Raider

Microsoft demonstrated a terrifying gameplay slice from this sequel to the 2013 franchise reboot during its E3 showcase. Yes, there’s no way anyone in human history could pull off those kinds of moves, but we’ll doubtless have fun pretending when the game ships this fall—so long, crucially, as developer Crystal Dynamics managed to carry along (and further develop) all of the character-building virtues that consistently elevated the last installment.


Xbox One, Xbox 360

November 10

### Super Mario Maker

Want to build your own side-scrolling _Super Mario Bros._ levels? Skin those levels to look like different Mario games, ranging in visual style from the NES’s 8-bit glory days to the Wii U’s slick, 3D, high definition _New Super Mario Bros. U_? Do all that from the comfort and convenience of the Wii U GamePad? The only catch: you have to first beat your own level at least once, before Nintendo will let you share your level with others online.

Wii U

September 11

### Unravel


It’s cute, and yes, too much in gaming gets by on “cute” these days, but Unravel–about a yarn-creature platforming through the world using string from its body to solve physics-related puzzles–looks like more than just a riff on _Kirby’s Epic Yarn_. Think _LittleBigPlanet_ meets cat’s cradle (the string game) meets silk-spinning, and I think we’re close.

PC, PlayStation 4, Xbox One

TBD

_Read next:_ [_This Nintendo Fan Took 800 Hours to Crochet a Giant Replica Super Mario Blanket_](http://time.com/3929706/crochet-hobbies-nintendo-super-mario-video-games/?iid=time%5Freadnext)

[_Download TIME’s mobile app for iOS to have your world explained wherever you go_](https://itunes.apple.com/us/app/time-mobile/id328218429)


## Transcript

Top of the morning to your laddies, my name is Jack [ UNKNOWN ] and this video is going to be a mirror's edge occulars rift video. Now this is a game that I've been wanting to do ever since I heard that occulars rift was coming out. Ever since I heard mention of occulars rift, the first game that came to my head was mirror's edge. The game was absolutely build for this kind of stuff. I tried it a few times. On my own, in my own time, without recording. And, it didn't really work. It kind of made feel sick. I was using a different kind of method to actually implement the 3D into the oculus rift, but this time I've actually found a way that makes me not sick.

It looks good. It's collaborated properly. So, let's get right in and play the game. Well, this is incredible. I just spent the last 10 minutes calibrating everything to make sure it works properly and to get myself accustomed to it. But, this is really nice. There's such a sense of scale. Everything looks good. Let's see what the real Okay. That's gonna take some getting used to. That is weird as ****. No wonder the game made me motion sick before. It wasn't just the calibration it's just that the game is odd. Somebody picked up on the fact that all my Occulus rift I just say everything's odd all the time.

You'd be right, this **** is odd. I'm just doing the first area because it's an area that I know really well. Holy Balzac this is awesome Wow. Okay let's see what it's like to climb walls. Really **** weird. [ LAUGH ] All right kind of makes you go cross- eyed when stuff gets up right in close, right close in front of your face. This is not gonna be good. I told you guys when I was playing the Skyrim video that I don't like heights. Oh, holy Jesus. No, look forward, look forward. Oh, steady yourself, oh. Okay, that's, that's really sickening. When she moves her head on her own. Shut up talking!

**** me. When she moves her head on her own and it's not part of your motion tracking, like when it wretches control away from you, that's really sickening. It really makes you feel ill. Whew. What the. Where am I? Did I mess that up? Of course I did. Good job Jack. climb. Can't climb that. Climb. Climb this. A bit of the problem with the rift is that when stuff gets up really close it starts to it makes you go cross eyed and the image stops looking 3D because your eyes try to focus on it then everything looks really weird. Aw Christ. This is the big jump, you jump down to the pipes. Oh merciful Jesus!

This has bad news written all over it. Oh my God. I'm getting. Do you guys ever get the feeling of the willies? [ LAUGH ] Like, it's gonna sound disgusting when I talk it, but, if you're on like a roller coaster ride and something goes up and then you fall down or you're looking from a big height, you get this feeling like in your **** or your stomach or wherever, that lower region. You kinda get this weird feeling. It's not a good feeling, you'd think it would be if it's in that area. But it's not, it's a weird feeling. And I'm not sure if girls get it or not, or if it's a **** thing. But this is, oh, I just got that feeling from this.

Aah! Oh, thank god you landed that. I kinda had me eyes closed. I wish you guys could see my face properly, my reactions, cuz they're kinda goofy. Whoa! City Eye, what are you doing? You just filming me? Hi. Hi, eye in the sky. What are you doing? Sorry I'm not looking at the camera now. Go away! Yeah, keep flying. You frickin' weirdo! Okay, onward! And you really do need VSync and 60 frames per second or else the image jittery, and it's messed up. Oh, it's only paint. I never noticed that before. Sounds like some blues are headed your way. Sounds like some news chopper tipped them off. This is so damn cool.

I want to invite you guys all over to my house so you can play this, so you can see what it's like and watch the reactions and watch you probably get sick [ LAUGH ] My eyes are getting all f... up. This is not good for my eyesight... I really highly doubt that it is good for your eyesight. Go, go, go, go, up, up... See, this is why I pick this level ´ cause I know the layout of it. I am pretty good at this level. I done it so many times. What! Get up! **** out of the way. Oh oh oh oh oh. [ laughter ]. Move move shut up get out of the way. I'm on a mission. Oh hey guys. Hey buddies. Hey buddies I'm gone.

See you later. Oh. I died. Thank God she doesn't look at the ground. That would have been the worst. Hey! Drop the bag and put your hands where we can see them! Sorry Nope, not gonna do that. Get out of there. Go! Go! Go! You guys are bad at your jobs. I'm not that fast. The wires are going crazy. Get out of there babe. Finish. [ UNKNOWN ] Thank you. You there, Sal? What the hell's happening? I can hear guns. No! Oh, Jesus, that's a bad idea! Hey, drop the bag and put your hands where we can see them! Give me time to react. I just died, and it really felt like I did. Oh, that was That was weird, that was messed up.

Yeah, I do say odd and weird a lot when I'm playing this. There's no other way to describe it, it's such a surreal feeling. You there, Phil? Hey! What the hell's happening. I can hear gunshots [ INAUDIBLE ], and secure it. Okay, we need to build up speed for this one. Aah! Get your **** ready to move. You **** fell again, you ****! You're the worst free runner ever. Hey! Drop the bag and put your hands where we can see them. Oh, explosions. Get the hell out of there. Oh, I messed that up. I pressed the wrong buttons. I'm getting so dizzy! The wires are going crazy. [ MUSIC ] Come on Jack, you can do it this time!

I believe in you. [ NOISE ] Ow my arm, that must hurt. You ok there faith? You guys excited about Mirrors Edge 2? You should be. Yeah! Like a boss! I did it! And, boing! [ NOISE ] In my other Mirror's Edge video, I actually do have a Mirrors Edge video up already doing the exact same level. I had a Mario jump sound in there, didn't I? Up! Move ahead. You're going to have to control it. Oh, hey, give me your gun. Give me your gun. Aah! I don't know what's going on, I can't see. [ NOISE ] This does not make aiming any easier. [ NOISE ] Aah, ****! Ran out of bullets. Okay. I thought that that was gonna be so easy.

I thought aiming with this thing would be so much better. It's not. I hate it. Because my head moves along with the mousing. Cutscenes are messed up. Good throw. Cutscenes the best thing to do during cutscenes is to just keep your head steady because they take control away from you. [ NOISE ] and you can't see, you can't turn your head You've got to get off that roof Hello Mr. chopper freind again, oh thank god [ NOISE ] don't look down whatever you do don't look down over we're going to skip that I dont know why I keep putting my hand here oh Oh well I can't see that. Gonna have to do this. This kind of thing is gonna happen.

Is this the right thing? is this the right mission? Yeah. Oh Almost there Oh I'm getting that feeling again! Don't look down! Oh my God you ****! Stop it! OK I'm gonna see if I can figure out [ INAUDIBLE ] Oh my God. I thought Skyrim was bad with the **** height thing. OK because I'm afraid of heights, if I even stand on like a high wall, if I stand on a high wall and look straight up into the sky that makes me feel even more That makes me feel higher than I actually am. Oh! Oh! I wish you guys could see my legs! My legs keep twitching and flinching every time I go over the edge of something. This is definitely the best game design for this.

Well, not design for it, but I really hope [ UNKNOWN ] has native support for the [ UNKNOWN ] rift cause this is so good. [ UNKNOWN ]. The thing im noticing about. Oh! You stupid ****! Yup. Falling for ball of bones and blood. The thing im noticing about the rift is that It doesn't exactly make you better at a game. I thought when I got the thing that it would actually make me better at some games, it would make me more aware of the environment, I would understand the environment a bit more. I have no idea what's going on right now. But it doesn't, in fact it makes you worse at games. Can you seriously not climb that?

I have no idea how high it is. Oh, well. I didn't need to **** do that anyway. So I have to go this way. Boing. Here we go. Bounce off this one because it didn't work last time. Boing. Atta girl! You're a **** genius, Faith! This is so disorienting. Stuff keeps popping up in front of my face, it's making me cross- eyed. Hup, hup. I am a genius. The best there ever was. Finally someone who could actually make a difference. Oh christ I have to go down there don't I? I remember it from my last video. It took me forever to figure out where I was going. Climb. Oh you better make it. Make it you hairy ****.

Oh my ankle's shattered into a million bits. Good job faith that's exactly what I wanted I wanted to know what it felt like to fall from a considerable height and land without rolling. I just realized, I haven't been using the actual head tracking a lot because I've been using my mouse to look around. Ding. Elevator please. Penthouse. Oh I can't read that. See, this is something with the Oculus Rift that I try to convey to people, is that it's much blurrier than you guys actually think. I can't actually read this. An editorial by mayoral candidate Robert Pope. I can't read the small writing. So, I don't know if that's actually the rift itself, because the resolution is so low, or because my calibration sucks.

It's probably my calibration, so any of you who do have an Oculus Rift, if any you do, in the comments, please let me know if that's the way you guys are seeing things too. Leave me alone! [ MUSIC ] [ NOISE ] What is that? That's sexism. I'm just a poor little girl. [ MUSIC ] **** now where do I go. No. I thought tab was to figure out. That was it. Oops. Forgot all the buttons. There's a window here, isn't there. Take that glass window, you big glass ****. Are you guys still after me? Run. What else would you do, that's all you've been doing the whole game. Okay, I'm not gonna lie, I'm starting to feel a bit sick now.

Oh, I forgot where to go, I forgot where to go, I forgot where to go. Do I go up here, don't I? Oh, how do I get up, do I just climb? I can! Yep, definitely feeling sick now. Climb up! You're not a girl! You're doing your country proud, Faith! I don't know what country this is supposed to be, probably America. I can't see anything. Okay. Aah! [ NOISE ] Ow. Where am I? What's happening? I'm getting shot. It's all right, though. Out the window. Out the door, I mean, that's a door, not a window. Oh, Christ. This part isn't gonna be nice. Oh my holy god. Oh do not hit the ground. [ LAUGH ] Oh, Jesus.

You guys have no idea what this is like. It's so cool. Too high! Sorry Faith, I know you were very fond of those legs of yours. Baca! Oh no it's the Po Po! Oh I can't look up there. Oh! What's happening? Jump! Oh, sparks flying in front of my eyes! Oh, I'm scared! Stop it! Leave me alone! I know it's not playing around I can see the sparks, I can hear the bullets. There already **** telling me stuff I know. Sitting in your office like a big prick. Stop! Stop it! Leave me alone you big flying ****. Aah! [ INAUDIBLE ] Get! I'm going to go to your office, I'm going to find where you work and I'm going to strangle you.

Telling me to run. What do you think I've been doing for the last half hour. Where do I go? Where do I go? Over here where the big blue steps are. I don't even know why they're after me, I forget this game. Ow that's my body you're shooting. I'd very much like it if I could keep my blood inside my body. It's very at home there. You're back. This video has just turned into me just screaming! Isn't all videos of me just screaming? Okay, okay, hey dudes. I'm going this way. yeah I remember this. Wha? You can't see me, can't see me, I'm like a mouse. A mouse in the house. Ha, see you later ****. Okay, I'm gonna stop this video here because I'm starting to feel.

Really, really fricking sick. Oh my god. You just have to get back out and adjust your eyes and the cable, just get off me. **** cables everywhere. I need a bigger workspace. I need a bigger workbench. Is my hair okay? Is my hair good? Good lord, it's not. Aah! Yeah, you really just need to sit down, relax, adjust your eyes again. It feels like my eyes are just pointing like this the whole time when I'm recording Oculus Rift videos, but. That was awesome! That was so good, that was so much fun. I might go back and do more Mirror's Edge if you guys really liked this video. I have a feeling you will because that surreal.

That was really, really nice. I will be doing more off [ UNKNOWN ] videos. I actually have plans to record Dishonor today. So, hopefully that goes up after this one. Whenever these do go up. Probably tomorrow. But, I don't know why I tell you guys this It's because it's all a changed around when ever they do go up. But let me know what other games you guys would like to see. Some of you were saying you play Fall Out. I only have New Vegas and I'd have to re- download it again and it would take me like a day and a half to actually download it straight. So I don't know if I'll be able to do that.

If I can, I will but don't hold your breath or anything for a Fall Out video. Let me know some other games you guys would like to see. Any of you who are friends with me on Steam, just, or any of you who aren't, check me out jackseppsguy on Steam, you should be able to find me. You will see my list of games that I have there, so you can kind of browse them and see what games you'd like to see with the Oculus Rift because so far, everything seems to work with it. But, be wary that only first person games really kind of work with it. Third person games really make you disoriented. The make you feel sick because you don't feel like your in the control of the character.

Your head movements control the camera when you're in third person, so it's really difficult to try to record that stuff. But anyway, enough bullshitting, enough talking Jack. Thank you guys so much for watching this video. If you liked it punch that Like button up the **** like a boss! And high fives all around. But thank you guys and I will see you on the news. Aah! I don't care I'm not fighting him, I'm not fighting him, I'm running, I'm running. Dont. Stop shooting my ****. All I am is a **** free runner. Why you shooting me? [ NOISE ] I like my skin where it is. I like my bones in tact. I'm very fond of my blood.

No time to be free running, just run. Run towards the chopper. Head to the chopper. [ NOISE ]

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