The Witcher 3: Wild Hunt launched last week to a fanfare of critical acclaim. CD Projekt Red’s massive, open-world role-playing game is being heralded as a “shot across the bow of the open world genre” (Polygon) and “one of the biggest games of the year” (PC Gamer). TIME’s games reviewer, Matt Peckham, has neither been seen or heard from since he loaded a promotional code for the game into his Playstation 4 more than a week ago.
But there has been some controversy over the game’s graphics. Some players have complained that the final version’s graphics aren’t quite what developer’s implicitly promised in early demonstrations and promotional videos. And most reviewers have dinged the game for occasionally stuttering frame-rates on the Playstation 4 and Xbox One versions. Extensive benchmarking of The Witcher 3 for PC seems to show that some of the title’s built-in graphics technology can significantly affect frame rates.
MORE: 10 Tips for Mastering The Witcher 3: Wild Hunt
A new patch for the PC version of the game, released by CD Projekt Red on May 25, aims to begin addressing some of the issues. It also adds some player-requested features such as extensive key-binding options. From the 1.04 patch notes:
-Rebinding of all keys is now available after switching on the ‘Unlock Bindings’ option in the OptionsKey Bindings submenu.
-Corrects an issue in the dialogue system that might have caused dialogue looping in certain scenes.
-Fixes an issue with incorrect behavior of Wild Hunt warriors after they were affected by the Axii Sign.
-Corrects a bug that caused spontaneous combustion of gas clouds.
-1280 x 720 resolution is now properly displayed as a valid resolution option.
-Fixes boat stuttering in cutscenes.
-Texture rendering quality for the high and ultra presets has been improved.
-Further improvements made in NVIDIA Hairworks performance.
-A few additional gwent cards are now available in the Prologue area.
-Fixes an issue where users with usernames incorporating non-Latin characters were unable to import saves from The Witcher 2.
-Includes a series of overall stability and performance improvements.
-Fixes issues related to alt + tabbing and minimizing the game window.
-Updates the game icon.
-Enlarges the loot pop-up window in the UI.
-Fixes an issue where, in certain circumstances, the comparison window could extend beyond the game borders in the UI.
-Upgrading items included in gear sets no longer destroys rune sockets on said items.
-Introduces small tweaks in the UI for gwent.
-Corrects some missing translations in localized versions.
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