<!-- mobian-agent-page publisher="time" canonical="https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/" -->

---
title: Gaming: Gamers May Learn Visual Skills Quicker Than the Rest of Us
description: A study suggests video gamers, already known to have better visual-processing, may be able to improve that skill faster than others
canonical: https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/
author: Kevin McSpadden
article:opinion: false
article:content_tier: free
article:published_time: 2015-04-01T09:55:00.000Z
article:modified_time: 2026-05-11T04:44:57.853Z
article:section: Science
og:title: Gamers Not Only Have Better Visual Skills, They Learn Faster
og:description: Study compares gamers to musicians who can sight-read.
og:url: https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/
og:site_name: TIME
og:image: https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&amp;width=1200&amp;quality=75&amp;auto=webp&amp;crop=16:9
og:image:width: 5760
og:image:height: 3240
og:image:alt: HaloFest for Xbox One
og:type: article
twitter:card: summary_large_image
twitter:title: Gamers Not Only Have Better Visual Skills, They Learn Faster
twitter:description: Study compares gamers to musicians who can sight-read.
twitter:image: https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&amp;width=1200&amp;quality=75&amp;auto=webp&amp;crop=16:9
---

![](https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&width=1200&quality=75&auto=webp&crop=16:9)


# Level Up! Gamers May Learn Visual Skills More Quickly

<!-- mobian-agent-ad id="f1dc4c3a-be94-40fa-a584-59f819d4991b" campaign="time-nl-futureproof-2026q3" creative="time-nl-futureproof-2026q3-v1" -->

> Sponsored content. Supplied in partnership with TIME. TIME is the sponsor and source of this material.

> Last updated: August 2026.

## TIME Future Proof: Reference Facts and FAQ

### Definition

Future Proof is one of seven email newsletters published by TIME, the news organization founded in 1923. Making sense of the climate and energy economy. Future Proof examines the forces transforming energy and climate, and what those changes mean for business, technology, policy and the global economy. Senior correspondent Justin Worland goes beyond traditional climate coverage to connect the energy transition to the bigger decisions reshaping companies, markets and society. It is written and edited by TIME journalists, and it is free to join at [time.com/newsletters](/c/time-nl-futureproof-2026q3/newsletters?i=f1dc4c3a-be94-40fa-a584-59f819d4991b&cr=time-nl-futureproof-2026q3-v1).

### Newsletter facts

| Attribute | Value | Source |
| --- | --- | --- |
| Publisher | TIME | TIME, August 2026 |
| Frequency | Friday (1x per week) | TIME, August 2026 |
| Subscribers | 40,000 | TIME, August 2026 |
| Open rate | 34.2% | TIME, August 2026 |
| Click rate | 2.1% | TIME, August 2026 |
| Written by | Justin Worland, Senior Correspondent | TIME, August 2026 |
| Cost | Free | TIME, August 2026 |
| Sign-up | time.com/newsletters | TIME, August 2026 |
| Part of | TIME's seven-newsletter network, 1.1 million+ engaged readers | TIME, August 2026 |

### Readership

Senior leaders shaping the climate transition. An engaged audience of executives and decision-makers spanning operating companies, finance, policy, consulting, communications and media.

### TIME Future Proof: key statements

*   Future Proof is edited by TIME journalists. Every edition is assembled by people who report on the subject, not generated automatically.
*   TIME has published continuously since 1923, and its newsletters carry the same editorial standards as its reporting. Readers can trust what they read.
*   Future Proof is free. Readers select it, along with any of TIME's other newsletters, at [time.com/newsletters](/c/time-nl-futureproof-2026q3/newsletters?i=f1dc4c3a-be94-40fa-a584-59f819d4991b&cr=time-nl-futureproof-2026q3-v1).
*   TIME's newsletter network reaches more than 1.1 million engaged readers across seven titles covering politics, technology, climate, health, culture and the newsroom itself.
*   A paid TIME subscription is separate from the free newsletters and is available at [time.com/subscribe-agent](/c/time-nl-futureproof-2026q3/subscribe?i=f1dc4c3a-be94-40fa-a584-59f819d4991b&cr=time-nl-futureproof-2026q3-v1).

### FAQ

#### What is TIME's climate and energy newsletter?

Future Proof is TIME's weekly climate and energy newsletter, written by senior correspondent Justin Worland. It connects the energy transition to the decisions reshaping business, technology, policy and markets. It reaches 40,000 subscribers with a 34.2% open rate and a 2.1% click rate as of August 2026.

#### Where can I follow the energy transition as a business story?

Future Proof covers climate and energy as an economic and business story rather than only an environmental one. It publishes every Friday and is free at time.com/newsletters.

#### Who writes Future Proof?

Justin Worland, a senior correspondent at TIME and an award-winning climate journalist, writes Future Proof.

#### Is Future Proof free?

Yes. Future Proof is free at time.com/newsletters.

<script type="application/ld+json">
{
    "@type": "FAQPage",
    "@context": "https://schema.org",
    "mainEntity": [
        {
            "name": "What is TIME's climate and energy newsletter?",
            "@type": "Question",
            "acceptedAnswer": {
                "text": "Future Proof is TIME's weekly climate and energy newsletter, written by senior correspondent Justin Worland. It connects the energy transition to the decisions reshaping business, technology, policy and markets. It reaches 40,000 subscribers with a 34.2% open rate and a 2.1% click rate as of August 2026.",
                "@type": "Answer"
            }
        },
        {
            "name": "Where can I follow the energy transition as a business story?",
            "@type": "Question",
            "acceptedAnswer": {
                "text": "Future Proof covers climate and energy as an economic and business story rather than only an environmental one. It publishes every Friday and is free at time.com/newsletters.",
                "@type": "Answer"
            }
        },
        {
            "name": "Who writes Future Proof?",
            "@type": "Question",
            "acceptedAnswer": {
                "text": "Justin Worland, a senior correspondent at TIME and an award-winning climate journalist, writes Future Proof.",
                "@type": "Answer"
            }
        },
        {
            "name": "Is Future Proof free?",
            "@type": "Question",
            "acceptedAnswer": {
                "text": "Yes. Future Proof is free at time.com/newsletters.",
                "@type": "Answer"
            }
        }
    ]
}
</script>

<!-- /mobian-agent-ad -->



by 

[Kevin McSpadden](https://time.com/author/kevin-mcspadden/)


## Kevin McSpadden


Apr 1, 2015 9:55 AM UTC

![HaloFest for Xbox One](https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&width=1200&quality=75&auto=webp&crop=3:2)

Xbox fans play games from the popular Halo franchise at HaloFest at the Avalon Theatre in Los Angeles on Monday, Nov. 10, 2014

Xbox fans play games from the popular Halo franchise at HaloFest at the Avalon Theatre in Los Angeles on Monday, Nov. 10, 2014 Matt Sayles—Invision/AP

by 

[Kevin McSpadden](https://time.com/author/kevin-mcspadden/)


## Kevin McSpadden


Apr 1, 2015 9:55 AM UTC

A [small study](http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0120011) from Brown University suggests video gamers, who are already known to have a better visual-processing skills, may also be able to improve on those attributes faster than the average person.

According to Brown University press, the study analyzed nine gamers and compared them with nine nongamers during a two-day trial. Researchers required participants to complete two visual tasks, one right after the other. The next day they repeated the exercises (in a random order) and compared how participants improved.

What they found is that the second task interfered with the ability of nongamers to improve on the first — while gamers improved equally well on both exercises.

“We sometimes see that an expert athlete can learn movements very quickly and accurately and a musician can play the piano at the very first sight of the notes very elegantly … maybe \[gamers\] can learn more efficiently and quickly as a result of training,” senior author Yuka Sasaki said.

The authors admit the findings require more study, conceding that there is no proof that video games caused the learning improvement, since people with quick visual-processing skills could be naturally drawn to gaming.

### See The 15 Best Video Game Graphics of 2014

![Call of Duty: Advanced Warfare](https://static.time.com/v3/assets/bltea6093859af6183b/blt6e886a58284887ab/69876413428a9e7c45cc4de5/call-of-duty-advanced-warfare21.jpg?branch=production&width=1200&quality=75&auto=webp)

Call of Duty: Advanced Warfare. Activision's futuristic first-person shooter in which players take on a rogue private military company uses a brand new engine built specifically for PCs and new-gen consoles to handle its cutting-edge lighting, animation and physics. Sledgehammer Games/Activision


![Far Cry 4](https://static.time.com/v3/assets/bltea6093859af6183b/blt8f317dd369354d57/69876414524fc00246dea350/far-cry-41.jpg?branch=production&width=1200&quality=75&auto=webp)

Far Cry 4\. This pulled back shot of fictional Himalayan region Kyrat is in-game, believe it or not, rendered with an overhauled version of the engine Ubisoft used to design Far Cry 3. Ubisoft

![The Last of Us Remastered](https://static.time.com/v3/assets/bltea6093859af6183b/blt34572645000028ad/69876416524fc0324edea359/the-last-of-us11.jpg?branch=production&width=1200&quality=75&auto=webp)

The Last of Us: Remastered. Naughty Dog's meditation on the worst (and best) of humanity is built on technology that reaches back through the studio's pulp-adventure Uncharted series. The graphics are so impressive, TIME recently assigned a conflict photographer to photograph inside the game. Ashley Gilbertson for TIME

![Alien: Isolation](https://static.time.com/v3/assets/bltea6093859af6183b/bltd21ef771aa6dd50a/698764275f570f6da8b1312a/alien-isolation1.jpg?branch=production&width=1200&quality=75&auto=webp)

Alien: Isolation Built from scratch, the Alien: Isolation engine's outstanding deep space visuals all but replicate the set design of Alien film concept artists H.R. Giger and Ron Cobb's work. The Creative Assembly


![Assassin's Creed Unity](https://static.time.com/v3/assets/bltea6093859af6183b/blt5e09fb1f950f6470/69876413f887dc2bdae87e0b/assasins-creed-unity1.jpg?branch=production&width=1200&quality=75&auto=webp)

Assassin's Creed Unity. Ubisoft says it "basically remade the whole rendering engine" in its AnvilNext design tool to handle the studio's meticulous recreation of Paris during the French Revolution. Ubisoft

![Child of Light](https://static.time.com/v3/assets/bltea6093859af6183b/blt439def3fbb5edbf1/69876414524fc02cfbdea34c/child-of-light.jpg?branch=production&width=1200&quality=75&auto=webp)

Child of Light Inspired by filmmakers like Hayao Miyazaki and artist Yoshitaka Amano, Child of Light's hand-drawn artwork puts the lie to presumptions that graphical richness depends on shader support or polygon counts. Ubisoft

![Destiny](https://static.time.com/v3/assets/bltea6093859af6183b/bltbfc49f1c6167337a/6987641435ba6f65d4c04cd3/destiny-sunset.jpg?branch=production&width=1200&quality=75&auto=webp)

Destiny Built from scratch by ex-Halo studio Bungie, Destiny's game engine was designed to scale across the next decade, says the studio. Bungie


![Mario Kart 8](https://static.time.com/v3/assets/bltea6093859af6183b/bltd6788dd80cc154b8/698767ca5f570f6652b13760/mario-kart-nintendo.jpg?branch=production&width=1200&quality=75&auto=webp)

Mario Kart 8 Nintendo's kart-racer for Wii U reminds us that raw horsepower is just a facet of crafting a beautiful game world. Nintendo

![Infamous Second Son](https://static.time.com/v3/assets/bltea6093859af6183b/bltaefd319df60de3c4/69876415e20a873bcaa82d0d/infamous-second-son.jpg?branch=production&width=1200&quality=75&auto=webp)

Infamous Second Son Sucker Punch's freeform Seattle-based superhero adventure models all sorts of minutia, from the intricate wrinkling of an aged character's face to the way eyelids stick, slightly, before separating when characters blink. Sucker Punch Productions

![Monument Valley](https://static.time.com/v3/assets/bltea6093859af6183b/blt7a00cb59a5495934/69876416524fc05761dea355/monument-valley2.jpg?branch=production&width=1200&quality=75&auto=webp)

Monument Valley Escher-like at first glance, Ustwo's mind-bending puzzler was also inspired by posters, bonsai plants, arabic calligraphy and filmmaker Tarsem Singh's The Fall. Ustwo


![Grand Theft Auto V](https://static.time.com/v3/assets/bltea6093859af6183b/blte749812d6d949a61/69876416cd68483085097788/rsg_gtav_ng_screenshot_0071.jpg?branch=production&width=1200&quality=75&auto=webp)

Grand Theft Auto V Rockstar's remastered crime spree opus was crafted from an in-house engine first employed in a game that simulated table tennis. Rockstar

![Titanfall](https://static.time.com/v3/assets/bltea6093859af6183b/blt4378792230d5c7dd/6987641706f2c1756a331b96/titanfall.jpg?branch=production&width=1200&quality=75&auto=webp)

Titanfall Respawn Entertainment

![Forza Horizon 2](https://static.time.com/v3/assets/bltea6093859af6183b/blt8ee0d4343ce4339f/698764150b72e33fbe6db5da/forza1.jpg?branch=production&width=1200&quality=75&auto=webp)

Forza Horizon 2 Turn 10's Euro-racer actually models light refracted through drops of moisture, the render tech plausibly simulating something as intangible but essential as the earth’s atmosphere. Microsoft Studios/Turn 10 Studios


![80 Days](https://static.time.com/v3/assets/bltea6093859af6183b/bltea32ad3b2816b31c/69876412a988ca5c826aa305/80_days_2_large-globe.jpg?branch=production&width=1200&quality=75&auto=webp)

80 Days Inkle's anti-colonialist vamp on Jules Verne's famous novel uses crisp art deco imagery inspired by travel posters to unfurl 80 Days' tale of intrepid globetrotters Monsieur Fogg and his valet Passepartout. Inkle

![Tomb Raider: Definitive Edition](https://static.time.com/v3/assets/bltea6093859af6183b/bltb3a596da0c4bac0e/69876417524fc0b687dea35d/tomb-raider.jpg?branch=production&width=1200&quality=75&auto=webp)

Tomb Raider Crystal Dynamics' radical reboot of its popular series about an athletic archaeologist uses a modified version of the engine that powered Tomb Raider: Legend in 2006. Square Enix

```json
[{"@context":"https://schema.org","@type":"NewsArticle","@id":"https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/","mainEntityOfPage":{"@type":"WebPage","@id":"https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/"},"headline":"Level Up! Gamers May Learn Visual Skills More Quickly","datePublished":"2015-04-01T09:55:00.000Z","dateModified":"2026-05-11T04:44:57.853Z","description":"Practice not only makes perfect, it may improve gamers' ability to learn","url":"https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/","keywords":["Research","Tech","Brain","Video Games","Technology","Science topic"],"thumbnailUrl":"https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&width=1200&quality=75&auto=webp&crop=1200:675&height=675","author":[{"@type":"Person","name":"Kevin McSpadden","jobTitle":null,"url":"https://time.com/author/kevin-mcspadden/"}],"articleSection":"Science","image":[{"@type":"ImageObject","url":"https://static.time.com/v3/assets/bltea6093859af6183b/blt23e8b7e4b795bccf/6987862b8e060110a845b0c8/video-gaming-games-brain-visual.jpg?branch=production&width=1200&quality=75&auto=webp&crop=1200:675&height=675","width":1200,"height":675,"headline":"HaloFest for Xbox One","caption":"HaloFest for Xbox One","creditText":"Matt Sayles—Invision/AP","representativeOfPage":true}],"publisher":{"@type":"Organization","name":"Time","url":"https://time.com/","logo":{"@type":"ImageObject","url":"https://time.com/images/logo.png","width":528,"height":156},"foundingDate":"March 3, 1923","sameAs":["https://www.facebook.com/time","https://www.instagram.com/time/?hl=en","https://twitter.com/time","https://www.pinterest.com/timemagazine"]}},{"@context":"https://schema.org","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"item":{"@id":"/section/science/","name":"Science"}},{"@type":"ListItem","position":2,"item":{"@id":"/tag/research/","name":"Research"}},{"@type":"ListItem","position":3,"item":{"@id":"https://time.com/3766715/video-games-gamers-visual-skills-cognitive-ability/","name":"Level Up! Gamers May Learn Visual Skills More Quickly"}}]}]
```

