King of creepy Shinji Mikami’s newest game looks to scare you. That’s the only goal.

Unlike some of Mikami’s recent work like latest Resident Evil titles, The Evil Within does not require you to kill everything that moves in an environment. Instead, it takes the survival-horror genre back to its roots of scarce resources, chilling isolation and seemingly un-killable enemies.

Stealth and ingenuity are the best weapons against the game’s monsters, but even the character’s own mind will not be safe, as hallucinations and visions blur the line between reality and nightmare.

When the The Evil Within hits shelves, make sure to leave the light on while playing.

Contact us at editors@time.com.

Read More From TIME

EDIT POST