The Montreuil, France-headquartered international games developer reports record first quarter revenue, thanks in part to bumper sales of its newest gaming IP.
This is what lots of buildup and unparalleled anticipation will buy you: 8 million copies shipped of a game that’s really not too shabby, but at the same time nothing like the breakthrough event Ubisoft pitched it as in the lengthy lead-up to its debut. (I reviewed the game here.)
Ubisoft just announced the figure in its first quarter 2014-15 sales report. Note that’s 8 million copies shipped, not sold, but still indicative of the game’s popularity — it sold over 4 million copies during its first week on shelves, so wildly successful by any measure. Watch Dogs launched on May 27 for Windows, PS4, Xbox One, PS3 and Xbox 360, and a Wii U version is due later this year.
And it sounds like everything else is coming up roses for the company, financially: Ubisoft reports it had record first quarter sales of €360 million ($490 million), up 374% over the same period last year and notably higher than Ubisoft’s declared €310 million target. Ubisoft also cited strong digital sales growth — up 149% to €84 million ($114 million) thanks in part to Watch Dogs, but also the company’s free-to-play mobile games as well as standalone others like Trials Fusion, Child of Light (reviewed here) and Valiant Hearts: The Great War.
The company’s second quarter outlook is to do €85 million in sales ($116 million), and full-year sales of €1.4 billion ($1.9 billion) — the latter’s just a confidence update and the company upholding an already-announced target. The company’s key releases this calendar year remain Assassin’s Creed Unity (October 28), The Crew (November 11) and Far Cry 4 (November 18).
In any case, the chances we won’t see a Watch Dogs 2 are now infinitely less than zero.