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Rec Room screengrab.
Rec Room

With nearly every tech exec suddenly talking about the metaverse, Rec Room has been thrust into the limelight. Thirty-seven million players use the company’s social virtual reality app to create and share a huge variety of games and other digital experiences, making it one of the biggest, most varied, and earliest examples of what’s possible in the metaverse. “The platform has become a place where people can come together to form meaningful connections, build communities, and share their creativity,” says CEO and co-founder Nick Fajt.

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