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---
description: Everybody knows that when I fill out census forms, under ethnicity I put &#x27;Halo fanboy.&#x27; So yeah, I liked Halo: ODST. (For the spelling I...
title: The Nerd World Halo: ODST Review
image: https://static.time.com/v3/assets/bltea6093859af6183b/bltde093bcdab65f2d0/6988d9b9bc6cfc69913e2a3c/time-logo.jpg?branch=production
---

* [Business](/section/business/)
* [Tech](/tag/time-section-tech/)

# The Nerd World Halo: ODST Review


by 

[TIME Staff](/author/time-staff/)

Sep 21, 2009 3:12 PM CUT

by 

[TIME Staff](/author/time-staff/)

Sep 21, 2009 3:12 PM CUT

Everybody knows that when I fill out census forms, under ethnicity I put _‘Halo_ fanboy.’ So yeah, I liked _Halo: ODST._ (For the spelling I would also accept _OSDT, OTSD,_ and the M-for-mature title **_OSTD._** Cue laugh track. Followed by Wilhelm scream.)

But why, Lev? _Why_ did you like it? Draw close, my children.

more  
 Basically, this is the game we were ready for after _Halo 2._ Enough of that loopy green-and-purple palette. Enough growly _Dirty Harry_ Master Chief dialogue. Can we all admit now that he was getting to be a drag? Healing up all the time, all the marine extras kissing his armored ass … (I could never have enough slinky Cortana dialogue, but listen, I know I have a problem.)

_ODST_ is different. It’s _noir._ You’ve been dropped into New Mombasa at night. You’ve been out cold for six hours, and you’re looking for the remnants of your scattered squad. There’s atmospheric, vaguely bluesy soundtrack music. You’re not the superhero Spartan anymore. You’re an ODST (an Orbital Drop Shock Trooper) on his own, in an open-world environment, down on his luck, just trying to pick up clues and scrape up some semblance of a tactical win out of the jagged shards of a shattered mission. This is _Starship Troopers_ rewritten by Dashiell Hammett.

They’ve tweaked the settings some to enhance the mood. You don’t have a heads-up, top-down radar anymore, so when dudes come at you, you don’t always know they’re going to come at you, instead they come skulking in out of the darkness. And you’re weaker now, too. You don’t heal as fast. Sometimes you even have to clunk a grunt over the head _a couple of times_ with your rifle butt before he falls over, staining the African dust with his creepy fluorescent blood.

And there’s the pacing. Instead of speed-marching you through furlong after furlong of ringworld landscape, they sometimes slacken the pace and let you just _be_ in the world. Sometimes you’ll barely meet an enemy between checkpoints. You just walk. You listen to the ambient sound effects, and groove on the neon lights and broken-down cars. It’s hella atmospheric.

(And listen, if you’re a _Firefly_ fan, it’s a major major thing that Nathan Fillion, Alan Tudyk and Adam Baldwin are voicing characters. Though if you aren’t a _Firefly_ fan, you don’t care.)

Basically, _ODST_ is a big milestone. It proves that Bungie can use the same instrument to play in totally different key, thereby adding years to the life of the franchise. The major knock I’ve heard on _ODST_ is the price-to-campaign-length ratio, which admittedly is not everything it could be. There’s a lot of multiplayer goodness, but if you’re single-player-focused, it’s a slightly dicey purchase.

That’s not a problem for me, though. See, I have a secret technique for squeezing delicious extra gameplay hours out of _ODST:_ sucking at _Halo. I recommend it._

p.s. here’s a few minutes from the forthcoming _Halo_ anime:

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