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---
title: Metal Gear Solid 5 Ending Finally Answered By Konami
description: Metal Gear Solid 5 publisher Konami finally answered a conspiracy theory about the game&#x27;s ending.
canonical: https://time.com/4473908/metal-gear-solid-5-ending/
author: Matt Peckham
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article:content_tier: free
article:published_time: 2016-08-31T14:56:19.000Z
article:modified_time: 2026-04-13T08:50:26.747Z
article:section: Business
og:title: Konami Finally Answered the &#x27;Metal Gear Solid 5&#x27; Ending
og:description: Publisher says the ending we got is the ending we were supposed to
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twitter:title: Konami Finally Answered the &#x27;Metal Gear Solid 5&#x27; Ending
twitter:description: Publisher says the ending we got is the ending we were supposed to
twitter:image: https://static.time.com/v3/assets/bltea6093859af6183b/blt4266a885b89ecbdf/6988730fbc6cfc75b43da94e/best-looking-games-201605.jpg?branch=production&amp;width=3840&amp;quality=75&amp;auto=webp&amp;crop=16:9
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![](https://static.time.com/v3/assets/bltea6093859af6183b/blt4266a885b89ecbdf/6988730fbc6cfc75b43da94e/best-looking-games-201605.jpg?branch=production&width=3840&quality=75&auto=webp&crop=16:9)


# Konami Finally Answered the 'Metal Gear Solid 5' Ending Question


by 

[Matt Peckham](/author/matt-peckham/)


## Matt Peckham


Aug 31, 2016 2:56 PM CUT

![<b>Metal Gear Solid V: The Phantom Pain</b> Design Process: <i>"This cut scene is expressed as a technique called SSS \(Sub-Surface Scattering\). The soft shadow is scattered on his skin from the light to convey a certain mood."</i> - Kojima Productions](https://static.time.com/v3/assets/bltea6093859af6183b/blt4266a885b89ecbdf/6988730fbc6cfc75b43da94e/best-looking-games-201605.jpg?branch=production&width=3840&quality=75&auto=webp&crop=3:2)

Metal Gear Solid V: The Phantom Pain Design Process: "This cut scene is expressed as a technique called SSS (Sub-Surface Scattering). The soft shadow is scattered on his skin from the light to convey a certain mood." - Kojima Productions

Metal Gear Solid V: The Phantom Pain Design Process: "This cut scene is expressed as a technique called SSS (Sub-Surface Scattering). The soft shadow is scattered on his skin from the light to convey a certain mood." - Kojima ProductionsKojima Productions

by 

[Matt Peckham](/author/matt-peckham/)


## Matt Peckham


Aug 31, 2016 2:56 PM CUT

You might assume the most authentic source for pronouncements about a game like _Metal Gear Solid V_ ([read TIME’s review](http://time.com/4008685/metal-gear-solid-phantom-pain-review/ "undefined")) would be [its director](https://twitter.com/HIDEO%5FKOJIMA%5FEN "undefined"), but for now, the game’s publisher Konami will have to do.

Konami says a “definitive” edition of the game set to include both preamble _Ground Zeroes_ and main story _The Phantom Pain_ will arrive on October 11\. But some—unhappy with the game’s ending and given to conspiracy theories about the exclusion of an incomplete additional mission that was shared like a film’s deleted scene on the collector’s edition bonus disc—won’t rest until Konami gives them the ending they feel they deserve. [Sound familiar](https://en.wikipedia.org/wiki/Mass%5FEffect%5F3#Controversy "undefined")?

“How is it definitive if the ending is still missing?” [wrote one Twitter user](https://twitter.com/Spindash54/status/770660039363141632 "undefined").

To my surprise, and I assume everyone else’s looking, Konami replied:

> [](https://twitter.com/metalgear%5Fen/status/770661257632374784)

After further, more specific questioning (you can read [the thread in full here](https://twitter.com/Konami/status/770652328567279616 "undefined"), though warning: huge endgame spoilers!), Konami said this:

> [](https://twitter.com/metalgear%5Fen/status/770662138486546432)

Whither director Hideo Kojima? He may in fact have weighed in last November, though it’s impossible to know for sure, [when he tweeted](https://twitter.com/hideo%5Fkojima%5Fen/status/667661757058412544 "undefined") “Good speculation of MGSV TPP by 2 Japanese best-seller Novelists,” then linked to their conversation about the game.

At one point during that conversation, referring to the excluded so-called 51st chapter, writer Manabu Makime says:

---

> “”

---

To which co-writer Hitori Nojima replies:

---

> “”

---


As far as I know, mind-reading’s [still a pseudoscience](https://en.wikipedia.org/wiki/Telepathy "undefined"), so I’m left shrugging at the gossip, and with my own perhaps fitting ambivalence towards the game’s denouement.

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