TIME Video Games

The 15 Best Video Games of 2014

From old school platformers to the very best mobile titles, these are the best video games of 2015, and perfect for last-minute holiday shopping

  • 15. Far Cry 4


    Surviving Ubisoft’s superlative Far Cry 4 (reviewed here) often feels abrupt, slightly mad and sequentially unhinged. It’s you in a jam band, an improvisatory celebration of net-less oneupmanship (versus your own best performances) as you vector from mission to mission. It’s like playing pinball, lured off course by too-cool-to-ignore distractions, bounding into bedlam with the fleet-footedness of a huntsman by way of an exuberant toddler.

  • 14. Velocity 2X

    Velocity 2X

    A shoot-em-up meets a platforming game meets a stopwatch with a stick, Velocity 2X thrills and punishes and ultimately delights. Want to zip a spaceship through vertical obstacle-riddled levels that require precision execution of unique button sequences? Fold those split-second demands into a sidescrolling maze of daises, chutes and teleportation portals? Alternate between both in levels that unfurl like nested lines of code, shifting from one to the other like a crazy interstellar duathlon? Then play Velocity 2X.

  • 13. Sunset Overdrive


    Sunset Overdrive (reviewed here) taps the same screwball vein as developer Insomniac’s Ratchet & Clank series, only with a grownup twist. Imagine a punk quasi-parkour game by way of a zany skateboarding simulation by way of a metropolis-sized circus playground that wants you to know it knows it’s a nerd-power fantasy. Think Tony Hawk meets Sam Raimi crossed with Sid Vicious multiplied by pinball.

  • 12. Never Alone

    Upper One Games

    In Upper One Games’ haunting, folkloric puzzle-platformer Never Alone, you alternate between Nuna, a resourceful Inupiat girl, and an ethereal arctic fox, exploring a blizzard-assailed landscape unpacked through multigenerational Alaskan myths. The gameplay–classic leaping, climbing and superb partner-related puzzling framed by gorgeous otherworldly scenery–dovetails with the game’s indelible story, enhanced by video vignettes (narrated by tribal members) that presage and illuminate each task.

  • 11. Valiant Hearts: The Great War


    At once whimsical and horrifying, Ubisoft’s Valiant Hearts: The Great War–a contemplative sidescrolling adventure–explores gradually interlinked story threads laid across the brutal sweep of the world’s first imperialist implosion. And it does so by way of superbly crafted hodgepodge, allowing you to, among other things: sneak across moonlit barbed-wired battlefields, square off with German bomber planes, delve beneath cratered battlefields in search of the lost, amputate limbs in makeshift hospitals and race through explosive Parisian boulevards brilliantly synchronized to Brahms’ Hungarian Dance No. 5.

  • 10. Shovel Knight

    Shovel Knight
    Yacht Club Games

    The best NES game you never played sporting glorious high-definition pixel-block levels and incredible chiptunes and superlative platform-bounding gameplay. Shovel Knight is something like a crowdfunded miracle, the new archetype in gaming (or any other creative medium) for what letting developers who know exactly what they’re doing actually do it, unencumbered.

  • 9. Monument Valley

    Monument Valley

    Making the impossible possible, Monument Valley celebrates non-Euclidean geometry, beautifully bizarre architecture and the art of silent storytelling. Combine royalty with optical trickery, trajectory-fiddling with bonsai pruning, aesthetic contemplation with tactile interaction and you wind up with something like designer ustwo’s delightful, enigmatic puzzler.

  • 8. Middle-earth: Shadow of Mordor

    Middle-earth: Shadow of Mordor
    Interactive Entertainment/Warner Bros

    In Shadow of Mordor, developer Monolith fashions a Middle-earth playground that finally works. You play as Talion, an undead Gondorian ranger merged with a wraith-like entity and endowed with supernatural abilities. The game’s unusually clever and hierarchically organized enemy orcs as well as Batman Arkham series-inspired combat dovetail brilliantly, producing something that shines with or without the Tolkien license.

  • 7. Mario Kart 8

    Mario Kart 8

    A carnival of race tropes, a grab bag of driver profiles, tactics and race types, a melange of little gameplay iterations and configuration tweaks and “Holy crap, I’m racing up and down that?” moments jammed into a single game. This (reviewed here) is the best of all Nintendo’s Mario Karts to date: lavish, kaleidoscopic, gasp-inducing, ingenious, exotic, balletic and something you’ll be playing for a very long time.

  • 6. Hearthstone: Heroes of Warcraft


    Part of the allure of Blizzard rolling its bejeweled carriage through the hoof-tramped mud of a played-out genre (collectible card games) is the Blizzard name. But that names signifies scrupulous playtesting and elaborate design values, all of which converge here to make Hearthstone the quickest, slickest, goofiest, most lavish online CCG around.

  • 5. Dark Souls II

    Dark Souls II
    From Software

    A game that celebrates the notion of death as strategic outlook, Dark Souls II is less an improvement on its predecessors than a superlative alternate take. It rejiggers its rules in ways that echo through its combat subsystems, revitalizing the approaches you can take as you hew to its otherwise familiar approach-study-fight-die-repeat formula.

  • 4. Dragon Age: Inquisition

    Bioware / EA

    Dragon Age: Inquisition (reviewed here) is Bioware finally world-building with the mythic sweep of a Peter Jackson or Todd Howard, cultivating a sleek, reimagined, wildly blown up rendition of writer David Gaider’s fantasy preserve that feels at once grander and more holistic, a world whose craftsmanship you can admire and at points obsess over and occasionally even gawp at. If Dragon Age II was a weird, turtling retreat to button-mashy, bam-pow brawls in a village-sized city patched together from generic, recycled components, Dragon Age: Inquisition feels like the yang to its yin. On an epic scale.

  • 3. This War of Mine

    11 Bit Studios

    How do you craft a game that conveys the insanity of war as well as the plight of wartime survivors dislocated by the chaos, all while keeping the gameplay connected to the narrative and the allegory unforced? This War of Mine manages both with unflinching elegance and a grimly poetic pulse. It drops you into harrowing survival scenarios that keep you clicking to assuage your survivors’ physiological and mental needs, but at the expense of no-win moral choices that illuminate the demoralizing, identity-scrubbing plight of civilians trapped in conflict zones.

  • 2. Alien: Isolation

    Alien: Isolation
    The Creative Assembly

    You, a derelict space station, platoons of deranged androids and one relentless, homicidal, agile, terrifyingly perceptive xenomorph. Creative Assembly’s hulking orbital haunted house may be the most frightening game of hide-and-seek ever made. It’s also a stunning homage to Alien film artists H.R. Giger and Ron Cobb’s conceptual work, a chance to inhabit and scrutinize the world they and director Ridley Scott created in 1979 as if it in fact existed.

  • 1. 80 Days

    80 Days inkle

    80 Days is less about gameplay subversion than stylish, thoughtful immersion, employing a beloved genre–interactive fiction–to set you loose in a reimagined, politically contemplative rendering of Jules Verne’s novel Around the World in 80 Days. Here be mechanical golems, underseas trains and steam-powered creatures as you traverse a game world (designed by a British-Indian woman) that doubles as trenchant commentary on the nature of colonialism.

TIME Video Games

The Best iPhone Games You Should Play This Week

Apple iPhone 6
A shopper tries out the new Apple iPhone 6 at the Apple Store on the first day of sales of the new phone in Germany on September 19, 2014 in Berlin, Germany. Sean Gallup—Getty Images

Manipulate the fabric of time with TimeCube

Had enough Candy Crush and looking for something new to play on your iPhone? We rounded up some favorites worth a download this week. Have fun!

Looney Tunes Dash!

For those who loved Space Jam in the 90s, or who grew up watching the original Looney Tunes, or even for children whose parents seem oddly attached to cartoon animals, Looney Tunes Dash! is a brilliant way to relive the very best parts of childhood.

The goal of Dash is to run through levels playing as your favorite characters, completing missions, and unlocking even more of your favorite cartoon memories. It’s a charming and well-designed game that works on levels beyond simple nostalgia.

Looney Tunes Dash! is free in the App Store.

Poo Flingers

With all the charm of something called Poo Flingers, you wouldn’t expect a game that’s so much fun to play. Train an army of poo-flinging monkeys and attack enemy fleets with feces. Hit your foes with poo to knock them off pegs in the jungle to defeat them. Choose from a variety of weapons and powerups in order to strengthen your monkeys.

Think Plants vs. Zombies but with monkeys in trees and, well, poo.

Poo Flingers is $1.99 in the App Store.


A lot like the much-loved game Simon, Squares is based on players’ ability to react and detect which square is different on a screen of nearly-identical squares. The goal is simple: tap the different square. However, the display can be customized with different colors as the challenge of hitting the right square increases. This heavily addicting game can be played more or less on an infinite loop.

Squares is free in the App Store.

Brothers in Arms 3: Sons of War

For those who still miss the original Call of Duty and the old Medal of Honor series, Brothers in Arms 3 is a fine fill-in. A WW2 shooter in which players cycle between an arsenal of classic weapons as you shoot at Nazis and duck for cover, Brothers in Arms lets you take your platoon into enemy territory and call in airstrikes or mortar fire so you can complete your mission.

Brothers in Arms 3: Sons of War is free in the App Store.


Perhaps one day we will be able to slip through a wormhole, but until then we can sit on the subway and play TimeCube on our iPhones. You don’t control your character, but you control the time around it. Learning how to manipulate gameplay time will allow you to navigate obstacles and opponents. Gamplay is not complex, but the idea is entertaining enough on its own to keep you playing.

TimeCube is free in the App Store.

READ NEXT These 4 Must-Get iPhone Apps Are On Sale Right Now

Listen to the most important stories of the day.

TIME Video Games

Minecraft Is Getting a Story Mode

Young racegoers play in a Minecraft tournament during Ascot Dubai Duty Free Shergar Cup and Concert at Ascot Racecourse on August 9, 2014 in Ascot, England. Miles Willis—2014 Getty Images

It's a big change for a normally open-ended game

This article was originally published on the Daily Dot.

The developer of Minecraft has partnered with another high-profile company on a major expansion to the popular online game.

Telltale Games on Thursday announced the development of Minecraft: Story Mode. Minecraft developer Mojang presented the news through a mini-game called Info Quest II.

Telltale is tapping into a game that is already rich in non-traditional narrative. Minecraft is about making your own stories—as in literally constructing them from the raw materials given to you by a world seed. The slew of popular Minecraft “Let’s Play” videos are all player-created stories; “Let’s Play” live-streams construct the story right before the viewer’s eyes.

Read the rest of the story from our partners at the Daily Dot

Read next: The Xbox One Just Beat the PlayStation 4 for the First Time in Months

TIME Nintendo

Duck Hunt Will Land On Nintendo’s Wii U on Christmas Day

Duck Hunt
Duck Hunt Nintendo

No plastic gun this time

Nintendo has a retro Christmas gift in store for people who own its Wii U console.

Duck Hunt, the legendary fowl-hunting, gun-slinging game originally released for the Nintendo Entertainment System in 1985, is coming to Nintendo’s newest console on Dec. 25. The game will be downloadable on the Wii U’s virtual console, which brings classic Nintendo titles to the system.

The Wii U version of Duck Hunt replaces Nintendo’s classic light gun accessory with the Wii Remote, which players use to shoot birds or clay pigeons bouncing around their screen.

“Test your sharp-shooting skills as your targets take flight in this legendary NES classic,” reads Nintendo’s press release. “Be quick to knock them out of the skies, or your canine companion won’t hesitate to make you the laughing stock of hunters.”

TIME Video Games

Sony and Microsoft’s Newest Battlefield: China

Xbox One PlayStation 4
Attendees walk between signs for Sony PlayStation and Microsoft XBox on the first day of the Electronic Entertainment Expo (E3) in Los Angeles, California, June 11, 2013. Robyn Beck—AFP/Getty Images

A new front has opened in the console wars

The Chinese video game market is in for a major shake-up. Two of Sony’s mega-popular consoles, PlayStation 4 and PlayStation Vita, will be sold in China starting next month, the company announced Thursday. Sony’s move comes three months after Microsoft debuted its Xbox One in China.

Why did it take so long for Chinese gamers to get the PlayStation 4 and Xbox One? For 14 years, China banned video game consoles over fears violent games would lead to moral decay. That ban was just lifted in January, opening the door for Sony and Microsoft.

China’s ban didn’t totally eliminate consoles there — a grey market of smuggled and home-grown consoles has long existed there. But analysts say the rule caused China’s gaming market to be dominated by PC and mobile games. That means Sony and Microsoft now have to convince Chinese gamers they should buy a console, too.

Sony and Microsoft could be in for a windfall if they can turn China’s gamers into console jockeys. Lewis Ward, research director of gaming at IDC, said his firm found that China’s current console penetration rate is in the “single digits.” But given China’s 1.3 billion-person population, that low rate actually translates into millions of potential customers already — and that’s before the companies’ marketing machines kick into action.

“In PC [gaming], you have Internet games like Starcraft, Warcraft and Defense of the Ancients. So how [do Sony and Microsoft] win back those groups?” said Roger Sheng, a Shanghai-based consumer electronics research director at Gartner.

The answer lies not in hardware, but in software. Game selection will be biggest reason a Chinese gamer decides to buy a PlayStation 4 (RMB2,899, or $468), an Xbox One (RMB3,699, or $598) or any other game console, analysts said. But while China is letting foreign consoles through the front door, whether or not they can bring along Call of Duty or Titanfall is another question. Each game sold in the country has to win the hard-to-earn approval of China’s Ministry of Culture, which prohibits everything from blood to touchy political topics.

“[Xbox One’s and PlayStation 4’s] prices are similar enough — both of them are expensive for a typical consumer in China,” said Lisa Hanson, managing partner at Niko Partners, an Asian games research firm. “The tricky regulatory landscape is always the biggest barrier to success for foreign companies in China.”

The key for Sony and Microsoft, analysts say, is for them to build partnerships with Chinese game makers, who enjoy pre-existing relationships with regulators and whose games have already passed the lengthy approval process. For now, Sony and Microsoft can entice Chinese developers to port their pre-approved games to the Xbox and PlayStation. If consoles take off with Chinese gamers, local developers are likely to start making dedicated games for them.

When it comes to building relationships and selling games in China, Sony has a leg up on Microsoft: As a Japanese company, it’s geographically and culturally closer to China than its American rival Microsoft. That means many Chinese gamers are already more familiar with Sony’s titles, a big advantage for the company. Sony hasn’t said which PlayStation games it’s bringing to China, but Microsoft is so far only selling 10 — a sign it might be having trouble connecting to the Chinese audience. Sony is also leading in terms of developer partners, with 26 to Microsoft’s 13.

Ultimately, the small size of Microsoft’s current catalog combined with the Xbox’s higher price may give Sony the edge in the Chinese console wars, analysts said.

“[Xbox’s catalog size] is bordering on negligence — I assume Sony is going to have a significantly larger catalog than that,” Ward said. “Make no mistake, people buy consoles because of the games.”

TIME Video Games

The Xbox One Just Beat the PlayStation 4 for the First Time in Months

Xbox One
A control of a Microsoft's Xbox One game console is pictured in a shop in Shanghai on September 29, 2014. Johannes Eisele—AFP/Getty Images

A strong lineup and holiday deals helped seal Xbox One's record month

Xbox One consoles sold at a record-breaking pace in November, Microsoft claimed Thursday, citing data from research firm NPD. The Xbox One also unseated the reigning champ of the console market — Sony’s Playstation 4 — for the first time in nearly a year.

Sales of Microsoft’s latest console were buoyed by a strong lineup of new gaming titles and aggressive Black Friday discounts. Microsoft lopped $50 off of the Xbox One’s retail price and bundled free games into package deals.

“We are amazed by the excitement Xbox fans have shown to start off this holiday,” said Mike Nichols, vice president of Xbox marketing, in a statement. “November set a new record for sales of Xbox One, and Xbox One was the best-selling console in the U.S. and U.K.”

Nonetheless, Gamespot reports that sales across the entire console market declined year over year, also citing NPD. An analyst for the group noted that sales slackened not only for the previous generation of consoles, as expected, but also for the newest generation, which accounted for 38% of the overall decline.

TIME Video Games

These Are the Best Facebook Games of 2014


Find out which Facebook game the company named "Game of the Year"

Facebook is out with its annual roundup of the year’s top Facebook games, with one game taking the ultimate crown.

Cookie Jam, a matching game launched by SGN last May, “swept all others” to become Facebook’s Game of the Year, the company announced Tuesday on its blog. While only one game could claim the biggest title, Facebook also identified some stand-outs from the year, including a new Candy Crush game and Kim Kardashian: Hollywood.

These are Facebook’s best new games of 2014:

These are the Facebook staff’s favorite games of 2014:

Check out the rest of Facebook’s top games on their blog.


7 Things You Need to Know About Destiny‘s Expansion The Dark Below

Bungie's first official expansion to Destiny, it's online first-person shooter, is out now for PlayStation and Xbox game consoles

It’s been awhile since I visited Bungie’s Destiny, the last time being when I slipped quietly past level 20 back in September. I’d done all I needed to, seen the rejiggered solar system’s sights and saved humanity, just like you…and whatever subset of the nearly 10 million players Activision claims have registered the game actually polished off The Black Garden. I’m a story guy, not a grinder, so with The Divisive Mind in my rearview mirror, I set the game aside.

Until today: the first expansion, The Dark Below, is now available to download (it’s $20, unless you’ve already purchased the Expansion Pass for $35, which gets you the second yet-to-be-released content extension). Here’s the breakdown of what’s on offer.

You can raise your Light Level to 32

The official level cap remains 20, but Bungie’s concession to grinders involves letting you clap pieces of rare armor on that, if you do the math properly, can boost your stats as if you were in fact leveling beyond 20–all the way up to Light Level 30 before the expansion.

The Dark Below adds two more Light Levels, meaning there’s new rare armor that’ll let you armor-buff your Guardian a trifle more.

You can square off with a god

Or what The Hive call a god, anyway, according to the new story intro’s melodramatic narrator (The Hive, in case like me Destiny‘s jargon’s already dissolved from your brainpan, are the race of burrowers living on the Earth’s moon).

I’m assuming you get to do battle with a specific big bad: technically the tagline reads “tasked with stopping the resurrection of an ancient god, Crota.” One of those “hopefully you fail the stop-the-resurrection test, so you can actually fight something devastatingly cool,” in other words.

Your new ride’s a Legendary stunt bike

Meet the EV-30 Tumbler Sparrow, a Legendary-rated, level 100 durability stunt-hovercraft that’ll let you drive faster, fly across chasms and pull off midair tricks. You get this automatically when you pick up the expansion.

Here’s the rest of the new stuff

Next to the story content, there’s a new cooperative Strike, “The Will of Crota,” where you and your Fireteam can do battle with Crota’s number one as she tries to expand the Hive army.

There’s also a new six-player Raid, “Crota’s End,” staged in the Hellmouth (a preexisting location in the Ocean of Storms on the moon) with new enemies and ways to fight them.

And you get three new competitive multiplayer arenas: the Pantheon (a maze-like Vex temple situated in The Black Garden), Skyshock (an interplanetary defense array designed for both vehicle and infantry combat) and The Cauldron (a Hive site tailored for close quarters fighting).

PlayStation owners get exclusive content

Sony’s Destiny-plus arrangement with Bungie extends to The Dark Below: PlayStation 3 and 4 owners get an extra cooperative strike, “The Undying Mind” (level 20, on Mars), as well as a new exotic shotgun, dubbed The 4th Horseman.

The expansion may be locking out some players

I had something akin to this experience myself, but not because I bought The Dark Below: I inadvertently let my PSN membership lapse, which firewalls some (though not all) of the game’s content.

The actual bug (according to various Reddit users by way of GameSpot, anyway) locks players out of the game entirely upon purchase of the expansion, presenting them with a countdown timer instead, and preventing some players from bypassing it.

I’m checked with Bungie on the issue, and I’ll update this point if they get back to me.

That Paul McCartney Destiny music video isn’t required viewing

It’s surreal–I’m not saying in a good or bad way–watching Return of the Jedi-light-enveloped Paul McCartney superimposed over Destiny‘s planetary theaters, singing and gesticulating amidst small squads of seated Guardians.

See for yourself.

TIME Video Games

The 8 Most Impressive Video Game Reveals You Missed This Weekend

No Man's Sky
Hello Games

Check out the weekend's most amazing game announcements and trailers, collated and annotated

Whatever you thought of this weekend’s debut Game Awards, it lured a sufficient number of respectable game studios, who brought with them more than a few intriguing announcements and never-before-seen trailers. Multiply by all the new material Sony trotted out at its first ever PlayStation Experience (also this weekend), and the ordinarily news-lethargic first weekend of December turned out to be full of surprises.

Here’s a look at the most impressive announcements and trailers from both shows:


Everyone’s comparing 505 Games’ Adr1ft to Alfonso Cuaron’s Gravity, because both involve someone in orbit floating through the wreckage of who-knows-what. Best case scenario? We’ll get to play a video game that one-ups Cuaron’s Gravity (which needlessly mangled basic scientific principles) by making rigorous physics per the hostile extremes of orbital space the game’s unremitting antagonist.

Drawn to Death

Drawn to Death is a “hand-drawn arena shooter.” That’s how The Bartlet Jones Supernatural Detective Agency studio lead David Jaffe describes it, anyway. It’s impossible to tell how (or whether) the game’s going to set its gameplay off from other arena shooters, but it certainly looks unique.

The Forest

Alpha versions of The Forest have been playable since May on Steam, but the open-world survival game’s surprise confirmation for PlayStation 4 could signal a 2015 final release. In the game, you’ve survived a plane crash only to find yourself stranded in the wilderness who-knows-where, and observed by strange, debatably hostile, behaviorally nuanced (in unprecedented ways) humanoid creatures.


Hazelight–is it the name of the game and the studio?–was a monumental tease that offered no indication whatsoever about the sort of game two guys sitting on a boxcar having a smoke and moon-gazing amounts to. But it’s by one of the lead developers of Brothers — A Tale of Two Sons, and that alone makes the clip worth including here.

No Man’s Sky

No Man’s Sky may turn out to be a gorgeously vast patina of a cosmic exploration game, given its claims of procedurally generated galactic play-space times infinity. No one’s yet come close to grappling with fundamental design paradoxes whereby escalating randomness correlates negatively with player interest (imponderable haphazardness = boundless blah). But we’re still in “imagine what if” mode, and this latest trailer offers new wrinkles for consideration: a planet with purplish protuberances and another with undulating topography, a two-legged Star Wars-ian robot/vehicle and walk-in warp points.


If you watch Tacoma’s trailer and think “Hey, Bioshock!” some of the game’s developers actually worked on BioShock 2. But given what they pulled off with Gone Home last year, I presume we’re in for something mind-bending. A lunar transfer station run/built by “Virgin-Tesla”? As in Richard Branson plus Elon Musk? Could we be in for another futurism-skewering interactive narrative?

Uncharted 4: A Thief’s End

So Uncharted 4 looks nuts, and I say that as someone who doesn’t give a hoot about graphics in games nowadays. Sony wanted to make an impression, and boy did it: there’s over 15 minutes of “yes, you’re really seeing what you think you’re seeing” impressing going on in this actual-gameplay-rendered-using-a-PS4 video. And check out the creepy prehistoric-looking jungle. All that’s missing: a cameo by King Kong.

Zelda Wii U

If Mario Kart 8 and Super Smash Bros. saved the Wii U from oblivion, Zelda Wii U (we don’t know it’s official name yet) could be the game that clinches its comeback. It’s a shame Nintendo didn’t offer an alternative fullscreen view, but even watching this video of a video, it’s clear the new Zelda’s going to be vast–and judging from that quip about horses not running into trees, it’s aiming to remedy slipshod genre conventions (like heinous equestrian controls).

TIME Video Games

The 5 Best iPhone Games You Should Play This Week

Apple iPhone
An Apple iPhone 6 Plus gold, is shown here at a Verizon store on September 18, 2014 in Orem, Utah. George Frey—Getty Images

Try Noda, a super-addictive puzzle game

Had enough Candy Crush and looking for something new to play on your iPhone? We rounded up some favorites worth a download this week. Have fun!

Game of Thrones

Although perhaps not the gore- and sex-filled video game one might expect of a Game of Thrones iPhone app, this game series is fascinating nonetheless. Take the helm of a posh Westeros family in the throes of war and decide the fate of your clan. Interact with characters from the show as you try to sort our family business. No, it isn’t season 5, but it might just be involved enough to tide you over until next spring.

Game of Thrones is available for $4.99 in the App Store.

Bean Dreams

A game with a title this banal shouldn’t be so much fun to play. Bean Dreams combines the simple ambitions of video games of yesteryear like Super Mario with the graphic component of an iOS game. Bounce your sombrero-wearing bean through almost 50 levels—an excellent way to keep you busy on a long plane ride. As you pounce on enemies to destroy them, it’s easy to realize this game would have quickly become a darling of the Game Boy era.

Bean Dreams is available for $2.99 in the App Store.


Few games can be as as infuriating and as absorbing as Noda. The rules take about a full hour to understand, but it is perhaps one of the finest puzzle games released for iOS. The goal is to swipe numbered dots to form matching numbers. Your attempt to clear a stage in the fewest moves possible will be completely undercut by the game’s challenging rules, one of which is that two dots cannot be combined if their sum is greater than nine. But for all the hours this timesuck has stolen, it’s sleek enough to make you forget how long you’ve spent playing it. Worth a download for every puzzle aficionado.

Noda is available free in the App Store.

Clarence’s Amazing Day Out

Fans of Cartoon Network’s game packages will enjoy Clarence’s adventure through a series of minigames. Follow Clarence, of the new, eponymous CN game, as he goes about his day, running into all sorts of nonsense adventures, like piñata smashing or watermelon bowling. In the end, it feels a lot more like a cartoon than an iPhone game, and in an excellent way it pulls you out of the 9-5 world and into one of uninhibited childhood inanity.

Clarence’s Amazing Day Out is available free in the App Store.

Ancient Legacy

Back in a time when RPG games were more about strategy than fire-bearing swords and armor dyes, games like Ancient Legacy taught us to prioritize strategy and economy over slashing maneuvers. Ancient Legacy really is a game from a simpler time, or one in which sophisticated games didn’t exist. Develop different players, each with their own abilities. Explore weapon classes, win battles by rolling dice, and beat bosses with good old fashioned nerdy number crunching — and praying the dice will roll in your favor.

Ancient Legacy is available for $1.99 in the App Store.

Your browser, Internet Explorer 8 or below, is out of date. It has known security flaws and may not display all features of this and other websites.

Learn how to update your browser