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Teenagers don’t want what we think they do
Spend time playing some of the blockbuster video games drawing fans to this year’s Comic-Con in San Diego and a familiar trope emerges. Female characters are relegated to supporting roles, accessorizing battlefields and racetracks in skimpy, impractical, cleavage-baring outfits. This, gamemakers say, is what young gamers want: to play as virtual men and ogle virtual women.