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---
description: Playdead&#x27;s ingenious puzzle-platformer Inside is coming to the PlayStation 4 on August 23.
title: &#x27;Inside&#x27; Will Fix a Shortcoming for PlayStation Gamers
image: https://static.time.com/v3/assets/bltea6093859af6183b/blt6214da2008859737/698899590b72e3f7ef6e9f0d/inside_01.jpg?branch=production&amp;width=3840&amp;quality=75&amp;auto=webp&amp;crop=16:9
---

![](https://static.time.com/v3/assets/bltea6093859af6183b/blt6214da2008859737/698899590b72e3f7ef6e9f0d/inside_01.jpg?branch=production&width=3840&quality=75&auto=webp&crop=16:9)

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# 'Inside' Is Going to Rectify a Major Shortcoming on August 23


by 

[Matt Peckham](/author/matt-peckham/)


## Matt Peckham


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Aug 3, 2016 2:04 PM CUT

![](https://static.time.com/v3/assets/bltea6093859af6183b/blt6214da2008859737/698899590b72e3f7ef6e9f0d/inside_01.jpg?branch=production&width=3840&quality=75&auto=webp&crop=3:2)

Playdead

by 

[Matt Peckham](/author/matt-peckham/)


## Matt Peckham


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Aug 3, 2016 2:04 PM CUT

Playdead’s _Inside_ is coming to the PlayStation 4 on August 23, and I’m not sure there’s much more to say, than that this, for PlayStation 4 owners, is definitely cause for the good sort of freaking out.

If that name rings no bells, it’s a side-scrolling game from the studio that designed _Limbo_, another side-scrolling game from 2010\. Both games defy slapdash summary, have evocative art styles and idiosyncratic puzzles, and benefit from repeat play-throughs. _Limbo_ didn’t quite work for me, but I’m unabashedly taken with _Inside_. I called it a “masterful, elliptical puzzle-platformer” in my review of the Xbox One version that rolled out June 29 (it’s also available for PC, and both versions are $19.99).

If you have five minutes, here’s [my TIME Plays](http://time.com/4387141/inside-lets-play-hands-on-review/ "undefined"), which serves as a watchable mini-version [of the full review](http://time.com/4380020/inside-review/ "undefined").

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