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The Witcher 3: Wild Hunt Design Process: "We took inspiration from various cultures and places. No Man’s Land, one of the biggest areas to explore in the game, is very Slavic at its heart – it’s filled with ancient secrets, murky swamps and dense, dark forests." - Jose Teixeira, Senior Visual Effects Artist, CD Projekt REDCD Projekt RED
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The Witcher 3: Wild Hunt Design Process: "We took inspiration from various cultures and places. No Man’s Land, one of the biggest areas to explore in the game, is very Slavic at it
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