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---
description: These are the biggest games coming to a console, PC, or handheld near you this year
title: 50 Video Games You Won&#x27;t Be Able to Stop Playing in 2015
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---

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# These Are the 50 Most Anticipated Video Games of 2015

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## Video: Wii U - Yoshi's Woolly World E3 2014 Trailer

[Watch (HLS stream): Wii U - Yoshi's Woolly World E3 2014 Trailer](https://cdn.jwplayer.com/manifests/W7lw74E8.m3u8) (2:16)

![Wii U - Yoshi's Woolly World E3 2014 Trailer](https://cdn.jwplayer.com/v2/media/W7lw74E8/poster.jpg?width=720)

_Published 2015-01-21. Wii U - Yoshi's Woolly World E3 2014 Trailer_


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Feb 2, 2015 3:49 PM CUT

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## Matt Peckham


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Feb 2, 2015 3:49 PM CUT

These are the biggest games for PC, PlayStation 4, Xbox One, Wii U and the Nintendo 3DS due this year. Highlights include _Bloodborne_, _The Legend of Zelda_, _Halo 5: Guardians_ and _Batman: Arkham Knight_.

### Evolve

Whoever put this _Evolve_ trailer together did their best to make developer Turtle Rock Studios’ fire-breathing extraterrestrial monster frightening. It’s not (after you’ve seen you’re umpteenth Balrog-like, you’ve seen them all). But here’s what is: 4 vs. 1 cooperative play, meaning four players, each with unique abilities, who square off with a fifth player manipulating the deadly monster–a monster capable of “evolving” and becoming even more nightmarishly strong.

PlayStation 4, Xbox One, Windows

February 10

### The Legend of Zelda: Majora’s Mask 3D

Another New Nintendo 3DS launch title, _Majora’s Mask 3D_ follows in _Ocarina of Time 3D_‘s footsteps: an enhanced remake of one of–if not _the_–best Zelda games in the series’ history. If _Ocarina of Time_ was design legend Shigeru Miyamoto splicing cutesy storytelling with groundbreaking three-dimensional gameplay, _Majora’s Mask_ is director Eiji Aonuma and Yoshiaki Koizumi’s edgier followup, pitting players against a leering, runaway celestial object and time itself.

3DS

February 13

### Monster Hunter 4 Ultimate

One of the first games to highlight the New Nintendo 3DS’s view-swivelable C-Stick, _Monster Hunter 4 Ultimate_ kicks Capcom’s popular creature-stalking sim into vertical mode, allowing you to leap from ledges, climb walls and even grab-attack the new topographically-mindful monsters.

3DS

February 13

### Kirby and the Rainbow Curse

The latest Kirby platformer rolls Nintendo’s cutesy pink blob into a tiny ball, then sends him wheeling through colorful levels, guided by rainbow-like lines players draw on the Wii U GamePad’s touchscreen. Nintendo says the game will feature amiibo support for Kirby, as well as series regulars Meta Knight and King Dedede.


Wii U

February 20

### The Order: 1886

Imagine _The League of Extraordinary Gentlemen_ by way of T.H. White’s _The Once and Future King_, staged in Victorian London, with dollops of Lovecraftian horror. Wrap all of that around a third-person shooter that’s like a gothic _Gears of War_, and the only question’s whether the gunplay–criticized as ho-hum in hands-on demos–can live up to the visually ambitious set design.

PlayStation 4

February 20

### Screamride


_Screamride_ is how you take a boring-sounding (albeit popular) older franchise (_Roller Coaster Tycoon_) and transmogrify it into a madcap, stomach-upending, gravity-bending, structure-exploding jamboree. Want to cobble together jet-propelled rail rides so G-force intensive they eject shrieking riders mid-loop? Lob wrecking balls at towering structures that collapse in gloriously intricate detail on horrified passerby? This is the American Society for Testing and Materials’ worst nightmare.

Xbox One

March 3

### Code Name: S.T.E.A.M.

It’s a new turn-based strategy game from studio Intelligent Systems (_Fire Emblem_, _Advance Wars_, _Paper Mario_), and that’s enough to make this list, but _Code Name: S.T.E.A.M._ adds a steampunk setting, third-person gunnery and a use-or-hedge resource system to heighten its novelty.


3DS

March 13

### Final Fantasy Type-0 HD

Didn’t buy a PlayStation Portable? Or you did, but didn’t play this action roleplaying battle mashup when it first hit in 2011? Here’s your chance, then, to play a high-definition remaster of what many consider one of the best _Final Fantasy_ games yet published by Square Enix.

PlayStation 4, Xbox One

March 17

### Mario Party 10


The first _Mario Party_ game for Wii U (and tenth in the main series) adds two new modes: Bowser Party and amiibo Party. In Bowser Party, four players can square off with a fifth (Bowser), attempting to reach the end of a game board without being caught, while in amiibo Party, up to four players compete on game boards specially tailored for each figurine.

Wii U

March 20

### Bloodborne

Revered _Demon’s Souls_ and _Dark Souls_ developer From Software’s latest vamp on the existential abattoir maintains the concept’s combat-focused, risk-reward core, but refines how you do battle, lending you more agile combatants and Victorian-styled weapons capable of transformations that let you vary melee tactics to counter a broader range of combat scenarios.


PlayStation 4

March 24

### Pillars of Eternity

The first of the mega-successful crowdfunded video games financing-wise, _Pillars of Eternity_ promises to indulge fans of games like _Baldur’s Gate_ and _Icewind Dale_, an old-school fantasy world-building exercise flush with isometric 2D visuals, real-time tactical gameplay (with pausing) and some of the genre’s most famous names–Tim Cain, Chris Avellone and Josh Sawyer, to name just a few–at the design helm.

Windows, OS X, Linux

March 26

### Mortal Kombat X

_Mortal Kombat X_ looks like a modest gameplay overhaul of developer NetherRealm Studios’ 2011 series reboot draped in next-gen visual finery, but it sports a few notable changes: you can now vamp on environmental variables to reshuffle your battle tactics, and characters have different move profiles that significantly alter how they fight.


PlayStation 3/4, Xbox 360/One, Windows

April 14

### Mighty No. 9

A _Mega Man_ reboot by another name, Mighty No. 9 takes that classic 2D platforming game’s ideas–a robotic protagonist, clever weaponry and crazy end-level boss battles–and adds unique transformational abilities gathered from defeated enemies.

PlayStation 3/4/Vita, Xbox 360/One, Wii U, 3DS, Windows, OS X, Linux

April 2015

### Xenoblade Chronicles


One of the smartest roleplaying games in the genre’s history comes to the New Nintendo 3DS (and _only_ to the New 3DS–it’ll be the first that taps the new handheld’s souped up processor). This is your chance to play what by all accounts looks to be the definitive version.

New Nintendo 3DS

April 2015

### The Witcher 3: Wild Hunt

Two words: open world. That’s what sets roleplaying epic _The Witcher 3: Wild Hunt_ apart from its celebrated predecessors: Polish developer CD Projekt Red turned heads when it described the game as roughly a full fifth larger, geographically speaking, than Bethesda’s vast _Skyrim_.

PlayStation 4, Xbox One, Windows


May 19

### Splatoon

_Splatoon_ was one of the best things I played at E3 2014, both a whimsical sendup of carnage-laced competitive shooters and a clever rethink of the genre’s tropes. Imagine a 4 vs. 4 action game that lets you spray ink all over the screen like _You Can’t Do That on Television_‘s slime pumped through Super Soakers. The basic idea’s simple enough: whoever’s team covers the most square footage with their color of ink wins.

Wii U

May 2015

### Batman: Arkham Knight


The eponymous villain in developer Rocksteady’s third (and perhaps final) engagement of DC’s Batman mythos should hopefully breathe a little life into a series long overshadowed by the Joker. The biggest change, aside from the grander city and shift to newer platforms, is the inclusion of the Batmobile, like a grimmer versions of _Ratchet & Clank_, in which you shift between Batman and his ride to solve puzzles or augment battle tactics.

PlayStation 4, Xbox One, Windows

June 2

### Adr1ft

Everyone’s comparing 505 Games’ _Adr1ft_ to Alfonso Cuaron’s _Gravity_, because both involve someone in orbit floating through the wreckage of who-knows-what. Best case scenario? We’ll get to play a video game that one-ups Cuaron’s _Gravity_ (which needlessly mangled basic scientific principles) by making rigorous physics per the hostile extremes of orbital space the game’s unremitting antagonist.


PlayStation 4, Xbox One, Windows

TBD 2015

### Below

The characters and creatures in Capybara Games’ _Below_ seem awfully tiny, but assuming you can zoom in (so you won’t go blind playing this thing), exploring a new, highly dangerous, permanent death-threatening game world designed by the studio responsible for _Superbrothers: Sword & Sworcery EP_ is more than enough to draw my attention.

Xbox One

TBD 2015

### Cuphead


And now, something totally different: a platforming game–emphasis on run-and-gun with elaborate boss battles–that looks like an early 20th century cartoon. _Cuphead_ sports hand-drawn visuals, mono-mastered (original) swing tunes and a protagonist with a candy cane drinking straw stuck in his porcelain brainpan. Who knows how it’ll play, but I could watch for hours.

Xbox One

TBD 2015

### Deep Down

Jump to the 4:25 mark in the video above to see developer Capcom Online Games’ original tease for _Deep Down_ back in 2013, an extraordinary-looking dungeon crawler (even then) with optional multiplayer elements. It’s had to endure a barrage of presumptive comparisons to _Dark Souls_, but there are worse things, right?


PlayStation 4

TBD 2015

### Disgaea 5: Alliance of Vengeance

Grander than any _Disgaea_ game to date, developer Nippon Ichi Software’s recalibrated tactical roleplaying adventure will reportedly feature bigger battles (up to 100 characters on screen at once, courtesy the PS4) and new combat wrinkles, including team-up maneuvers.

PlayStation 4

TBD 2015

### Everybody’s Gone to the Rapture


End of world stories are as cliched as Adam and Eve potboilers (we’re nothing if not species-obsessed with alpha/omega narratives). But this one’s by _Dear Esther_ creator The Chinese Room (they’re actually located in Brighton, U.K.), and so worthy of notice–an existential “adventure” examining the lives of six people living in the English village of Shropshire as the apocalypse unfolds.

PlayStation 4

TBD 2015

### Fable Legends

Like Turtle Rock Studios’ asymmetric shooter _Evolve_, _Fable Legends_ is a 4 (heroes) vs. 1 (villain) cooperative roleplaying game that borrows lightly from Bullfrog’s _Dungeon Keeper_. Up to four players tackle quests orchestrated by a villain (also optionally a player), including the battles, in which the villain can deploy creatures against the heroes in realtime.


Xbox One

TBD 2015

### Fire Emblem

The newest _Fire Emblem_ game by the team behind _Fire Emblem: Awakening_ (the most celebrated in the turn-based strategy _Fire Emblem_ series) promises to marry global movement and local battle maps, while making your narrative choices more impactful.

3DS

TBD 2015

### Halo 5: Guardians

While the 2013 E3 trailer for “Halo on Xbox One” was about cinematically teasing _Halo 5: Guardians_, 2014’s “your journey begins” was all about the forwards-looking-backwards _Master Chief Collection_. Having remastered the series, Microsoft and developer 343 Industries will take the next inexorable step in Halo’s second trilogy, though experienced through the eyes of a new protagonist, Spartan Locke, searching for the missing-in-action Master Chief.


Xbox One

TBD 2015

### Hyper Light Drifter

What if hack-and-slash _Diablo_ looked like an 8-bit console game and felt like playing a Studio Ghibli movie? _Hyper Light Drifter_ sounds and looks just weird enough to maybe (just maybe) pull off that nostalgia-mashup trifecta.

PlayStation 4/Vita, Xbox One, Wii U, Ouya, Windows, OS X, Linux

TBD 2015

### Inside


Developer Playdead’s _Limbo_ was a lovely little chiaroscuro-friendly puzzle game that sort of collapsed the second you went probing for deeper import. Their followup, _Inside_, looks to be a far more elaborate vamp on the dystopian platforming trope, at times appearing to take cues from Delphine Software’s groundbreaking _Out of This World_.

Xbox One

TBD 2015

### The Legend of Zelda

Tantamount to last year’s Wii U-saving Mario Kart 8, _The Legend of Zelda_ is Nintendo’s most elevated of games, expectation-wise, this year. Teased at E3 last year and again in December, the first console-based Zelda game since 2011’s _Skyward Sword_ for Wii looks to be Nintendo’s take on the open world genre, dropping you into a vast fantasy world while at the same time subverting many of the series’ tropes.


Wii U

TBD 2015

### Let It Die

Thought it metamorphosed from one game (_Lily Bergamo_) to another at E3 last year, developer Grasshopper Manufacture’s original hack-and-slash, extreme action, online-focused premise appears intact. The difference appears to lie in the way death works, prompting dispatched players to trade roles as they transition between sessions, and culling non-player characters from players’ deceased avatars.

PlayStation 4

TBD 2015

### Mario Maker


Want to build your own side-scrolling _Super Mario Bros._ levels? Skin those levels to look like different Mario games, from the NES’s glory 8-bit days to the Wii U’s slick, high definition _New Super Mario Bros. U_? Do all that from the comfort and convenience of the Wii U GamePad? Share your levels with others online?

Wii U

TBD 2015

### Metal Gear Solid V: The Phantom Pain

The exploitable A.I. in _Metal Gear Solid V: Ground Zeroes_ pretty much broke the prequel/demo for me. Stealth-gaming entree _Metal Gear Solid V: The Phantom Pain_ promises to deliver smarter enemies and a game world “200 times” that of _Ground Zeroes_…with a commensurate helping of director Hideo Kojima’s maddeningly (if often ingeniously) esoteric storytelling.


PlayStation 3/4, Xbox 360/One, Windows

TBD 2015

### No Man’s Sky

In your imagination, open universe ambler _No Man’s Sky_ really is as infinite as developer Hello Games keeps boasting, giving you an endless, procedurally generated cosmos to plumb (and enough to do that you’ll never tire of doing it). In reality, no one has the faintest idea whether all the game’s random-seeded vastness is going to be beautifully significant, or astronomically shallow. Fingers triple-crossed, then.

PlayStation 4

TBD 2015

### Ori and the Blind Forest


Moon Studios’ otherworldly platforming adventure has so far trafficked exclusively on its sublime Miyazakian look, but if the sidewise leaping, clambering and puzzling live up to the set design, this could easily be one of 2015’s finest.

Xbox One

TBD 2015

### Persona 5

Developer Atlus’ fifth “high school shindig plus dungeon reconnoitering” roleplayer has enormous shoes to fill, after _Persona 4_ made just about everyone’s “best roleplaying game in _forever_” list. All we know about _Persona 5_ is that–weirdly but also intriguingly–director Katsura Hashino’s been pitching the game as an interactive self-help experience.


PlayStation 4

TBD 2015

### Quantum Break

Quantum Break is studio Remedy Entertainment’s next big thing after bringing us _Max Payne_ and _Alan Wake_: a third-person adventure about three characters who gain the ability to manipulate time in various ways, say examining the future to better inform present choices, or freezing temporal activity entirely.

Xbox One

TBD 2015

### Ratchet & Clank


Alas, Sony has released neither a trailer nor screens of its upcoming _Ratchet & Clank_ reboot (until then, you’ll have to settle for the film trailer above, first shown at E3 last year). What do we know about the game? That it’s essentially a remake of the original, released back in 2002 for the PlayStation 2, updated to take advantage of the PS4’s oomph and coincide with the film’s arrival sometime later this year.

PlayStation 4

TBD 2015

### Rise of the Tomb Raider

Studio Crystal Dynamics’ followup to 2013’s _Tomb Raider_ is technically a timed exclusive (meaning it’ll eventually land on PC and PS4), but that may be all Microsoft needs to move systems in 2015 given the plaudits accorded the reboot.


Xbox One

TBD 2015

### Shroud of the Avatar: Forsaken Virtues

The latest Ultima by another name, _Shroud of the Avatar: Forsaken Virtues_ is Richard Garriott’s return to epic computer roleplaying, a crowdfunded (and developed), episodic (five total), _Ultima Online_\-like, optionally offline (with a solo story mode) fantasy reapplication of Garriott’s respected design principles.

Windows, OS X, Linux

TBD 2015

### Space Engineers


The glib-sounding pitch for _Space Engineers_ seems to be “_Minecraft_ in space.” That’s not my takeaway from the trailer (or the formal description, which sounds much narrower than _Minecraft_‘s freeform LEGO riffing, focused as it is on the “engineering, construction, and maintenance of structures in space.”) But I’ll grant this: it _does_ look considerably nicer than Mojang’s opus.

Xbox One

TBD 2015

### StarCraft II: Legacy of the Void

Blizzard’s third and final _Starcraft II_ real-time strategy installment, _Legacy of the Void_ adds the alien Protoss to the mix (following humans and Zerg) as well as the latest multiplayer/eSports bells and whistles. Look for the public beta to launch sometime this year.


Windows, OS X

TBD 2015

### Star Fox

Nintendo hasn’t released videos or stills of its upcoming _Star Fox_ game for Wii U–the brief above is of various putatively related mini-games–but I was one of a few allowed to go hands-on with an experimental version at E3 last summer. Still a spaceship-based shooter, the demo had me use the GamePad’s motion sensors to aim my Arwing’s weapons, simultaneously controlling the craft by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And the Arwing could still morph into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.


Wii U

TBD 2015

### That Dragon, Cancer

Unless you’ve had a child diagnosed with a terminal illness and lived through years of that process playing out, it’s impossible to grasp the magnitude of heartbreak involved, but the parents of just such a child are designing a game about their experience, as both a testament to their son’s life, and a way to help us understand.

Ouya, Windows

TBD 2015

### Tom Clancy’s The Division


Another epic angle on Ubisoft’s recent obsession with open-world games, _The Division_ imagines a _The Stand_\-like disease upending civilization, and a group of U.S. sleeper agents–trained to respond to just such a breakdown–emerging to do battle (in third-person) against the forces responsible for the virus’s deployment.

PlayStation 4, Xbox One, Windows

TBD 2015

### Torment: Tides of Numenera

_Torment: Tides of Numenera_ takes its name from roleplaying touchstone _Planescape: Torment_, bringing a fantasy world designed by Dungeons & Dragons heavyweight Monte Cook to life wrapped in an isometric engine, tabletop-like rules and a trippy, existentially complex story set in a distant, earthbound, science-fantasy future.


Windows, OS X, Linux

TBD 2015

### Uncharted 4: A Thief’s End

Since _Uncharted_ series mainstay Amy Hennig [abruptly left developer Naughty Dog](http://time.com/70411/whats-happening-with-uncharted-and-the-last-of-us-developer-naughty-dog/ "undefined") last year, I’ve been worried about Nate and Sully’s fourth tour of duty. The game looks as terrific as you’d expect it to in preliminary gameplay videos, so the question’s whether the series’ conventions–another “lost treasure” adventure, clambering over elaborate scenery (mostly on autopilot in the prior games) and relentlessly gunning down hordes of foes–haven’t overstayed their welcome.

PlayStation 4

TBD 2015

### Volume


Robin Hood meets Metal Gear Solid meets Andy Serkis, who in fact plays one of the characters (Gisborne) in developer Mike Bithell’s anticipated followup to _Thomas Was Alone_.

PlayStation 4/Vita, Windows, OS X

TBD 2015

### The Witness

In development for years, creator Jonathan Blow’s followup to _Braid_ looks like a straightforward puzzle game–a maze-like island divided into subsections that players explore, where each puzzle doubles as a teaching tool for later puzzles–that apparently conceals anything but straightforward things.

PlayStation 4, Windows, iOS

TBD 2015

### Xenoblade Chronicles X


There’s no more anticipated game than _Xenoblade Chronicles X_ in 2015’s lineup, across every platform, for me. It may lack _Halo 5_ or _Uncharted 4_‘s star power and broader genre appeal, but I’d nonchalantly throw those games under a bus to play this one. (That is, assuming developer Monolith’s crafted something as vast, dynamic and compulsive as _Xenoblade Chronicles_–we’ll see.)

Wii U

TBD 2015

### Yoshi’s Woolly World

As yarn to Kirby, so wool to Yoshi: _Yoshi’s Woolly World_ takes that notion–inflecting conventional platforming ideas with knitting materials–and wraps it around Nintendo’s iconic dinosaur. More than a visual re-skinning of the _Yoshi’s Island_ series, _Yoshi’s Woolly World_ imbues Yoshi with filament-manipulating abilities, including an entourage of colorific, puzzle-solving yarn balls.


Wii U

TBD 2015

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