TIME Video Games

What in the World Is Sony’s PlayStation Gamescom Trailer About?

Sony's tongue-wagging engine ramps up with a mysterious snow-filled teaser trailer ahead of the Gamescom trade fair in Cologne, Germany next week.

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Blood and snowflakes and cracked ice, that’s what Sony’s showing in its 10-second Gamescom teaser trailer. Oh, and there’s wind, or the sound of wind anyway, since you can’t actually see currents of air. I’ll make some guesses, then you can make some of your own.

We know it’s a Gamescom trailer because Sony’s hashtagged it #PlayStationGC (the trailer’s another way of getting that ball rolling, though as of this morning, it’s a pretty slow train, chugging along at a handful of tweets an hour). Gamescom takes place next week, August 13 to 17, in Cologne, Germany. Gamescom dwarfs E3, by the way, with hundreds of thousands of visitors annually, compared with less than 50,000 at this year’s E3.

Among the guesses (and mostly wishing thinking): a new God of War, developer Supermassive’s announced but undated horror/adventure Until Dawn, The Last Guardian (because that’s now mandatory in every guess lineup), the next PlayStation console (because people like to be silly), a new Shenmue, Guerrilla Games’ new IP, and last but not least, a port of Frozen: Olaf’s Quest. My money’s on Olaf.

It’s surely not Capcom’s Resident Evil (questionably necessary since it’s already been remade) remake: that game transpires during the summer, so unless Capcom’s ret-conning with a global cooling twist, that’s a nope). Resident Evil‘s also a multi-platform game, and why would Sony tout a non-exclusive? (Which is why the teaser’s probably not a closer look at Assassin’s Creed Rogue, which we’re bound to see at the show anyway.)

My money’s actually on Until Dawn, because unless it’s some totally new IP — and of course it could be that — what else? Until Dawn, whose plot about a bunch of teens spending a wintry night in a log cabin is intentionally B-movie cheese, is the only snow-riddled, sanguinary exclusive that comes to mind. I’m not jazzed about a game that requires use of the PlayStation Move controller to mimic a flashlight, but I’m curious, and it’s been two years since we’ve seen or heard much about Supermassive’s PS4 debut.

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