Paul Neurath co-founded Looking Glass Studios in 1990 and helped create the groundbreaking Ultima Underworld series. Now he's launching a new studio, dubbed OtherSide Entertainment, with plans to rejuvenate the Underworld franchise.
If you never played Ultima Underworld back in 1992, you arrived late to the party. Doom, schmoom: id Software’s slick little demon-shooter was a high-octane shooting gallery, an endless hallway filled with closet-monsters. Doom won the popularity contest a year-and-a-half later, but Ultima Underworld was miles ahead gameplay-wise: something else entirely, and a portal to somewhere else that actually felt like a world simulation instead of a technology showcase.
Sadly, Ultima Underworld isn’t coming back — EA owns the rights to Ultima, and that’s that. But one of the original game’s co-creators, Paul Neurath, just announced he’s founded a new studio in Boston, OtherSide Entertainment, and he’s making a new Underworld game, dubbed Underworld Ascension.
Don’t worry, it’s no relation to that other poor, unfortunate game with the word “Ascension” in its title. And don’t let OtherSide’s initial dispatch confuse you when they say they’re “bringing back the classic Ultima Underworld franchise.” They’re bringing back the spirit of the Underworld franchise, true, but as noted above, not the Ultima part.
And that’s all we know at this point, beyond promises to show “more and more … in the weeks to come.” I do like that the name OtherSide’s a play on Looking Glass (Neurath’s original studio, responsible as well for Thief, System Shock, Flight Unlimited and Terra Nova). And Neurath’s apparently pulled in people who worked on the original Underworld games, so the promise, at least in terms of street cred, is there.